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|    jphalt@gmail.com to All    |
|    Beyond the Farthest Star (TAS): my revie    |
|    08 May 11 19:25:42    |
      From Newsgroup: alt.tv.star-trek.tos       From Address: jphalt@gmail.com       Subject: Beyond the Farthest Star (TAS): my review              BEYOND THE FARTHEST STAR: PLOT              The Enterprise follows a radio message out into unknown space, beyond       the edge of the galaxy. The message is coming from an ancient alien       ship of incredible design. The ship has been caught in the       gravitational pull of a collapsed star.              Kirk leads a party over to the ship, and discovers that its crew       deliberately sabotaged their own ship in order to contain a malevolent       alien life form. The intruder is still alive, and it isn't long before       it is threatening Kirk and his men. The Enterprise beams them back -       but when they come back aboard, the alien follows them!                     CHARACTERS              In a slight departure from my reviews of the live action series, I       will probably simply do one-paragraph summaries of this nature the       animated episodes. Given the short running time, I doubt the character       material in the average episode will call for more than this.              Certainly, this episode doesn't offer much room for character       development beyond the regulars simply filling their roles within the       plot. Nobody feels out of character, though there is a vaguely stilted       quality to some of the performances - most notably and disappointingly       from DeForest Kelly, who doesn't seem entirely comfortable doing voice       work. Amusingly, Kirk is given a moment of animated ham, elbowing Mr.       Kyle out of the way to heroically attempt to beam the creature back       into space. I guess the captain figured this was too important to       leave operating the slider to an underling.                     THOUGHTS              The opening credits clearly signal this as a direct continuation of       the 1960s series. The titles are pretty much the same as the TOS       titles, save for a change in the theme music. Even the new theme is       clearly designed to evoke the old one.              Animation is extremely basic, with frequent pans over still frames or       still shots in which only a character's mouth is moving. That's not to       say that it's visually weak, however. The animation is crude, but many       of the still frames are striking. The alien ship is particularly       impressive, with both its exterior and what we see of the interior       showing imagination and a considerable sense of scale.              The first half of Beyond the Farthest Star is really quite good. The       exploration of the alien ship is intriguing. The sense of the regulars       exploring something truly alien is something that was too often absent       from TOS' later episodes, and it is well-realized here. From a       dramatic standpoint, almost everything works up until the creature       infests Enterprise at about the 15 minute mark.              Unfortunately, the quality dips substantially after that point, with       rushed pacing stifling any of the tension the situation should       command. There's simply too much plot for 25 minutes. After a nicely       measured pace for the first half of the show, the episode is left to       spend its second half rushing from crisis to crisis. With no pauses,       there's no chance for any real tension to build, and therefore no real       sense of satisfaction when Kirk manages to defeat the creature.              The "life support belts" also end up being a problem. Not in the first       half of the show, mind you. As a substitute for spacesuits, they're an       economical way for the animators to visually show which character is       which without having to resort to extreme close-ups. So far, so good.              But in the second half, these belts become personal shields. Scotty is       saved from being crushed by his life support belt. Spock and Kirk are       able to sustain direct phaser hits thanks to their belts. They become       all-purpose Plot Devices, and are radically overused in this show. I       just hope future episodes won't resort to these "personal shields" to       the extent that I fear will end up being the case.              With a rushed second half and an all-purpose gadget, this opening       episode ends up being a very mixed bag. I liked the first half of the       show a lot, and I think there's potential in the series based on that.       But the second half really needed some restructuring to allow the plot       to more comfortably fit the short running time.              And I would love to see the life support belts all vanish in a       transporter accident between now and Episode Two. But that's probably       too much to ask.                            Rating: 5/10.       --- Synchronet 3.15a-Linux NewsLink 1.92-mlp        * Origin: http://groups.google.com (1:2320/105.97)       --- SBBSecho 2.12-Linux        * Origin: telnet & http://cco.ath.cx - Dial-Up: 502-875-8938 (1:2320/105.1)    |
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