Just a sample of the Echomail archive
Cooperative anarchy at its finest, still active today. Darkrealms is the Zone 1 Hub.
|    TREK    |    Star Trek General Discussions    |    20,898 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 18,488 of 20,898    |
|    jphalt@gmail.com to All    |
|    The Doomsday Machine: my review    |
|    24 Jan 10 09:50:13    |
      From Newsgroup: alt.tv.star-trek.tos       From Address: jphalt@gmail.com       Subject: The Doomsday Machine: my review              THE DOOMSDAY MACHINE: THE PLOT              Answering a distress call from the USS Constellation, the Enterprise       arrives to discover the other starship floating dead in space, in the       midst of a once-populated solar system that has been obliterated.       Investigating, Kirk, Scott, and McCoy find the ship empty save for its       commander: Commodore Matt Decker (William Windom). Decker tells them       that the system was destroyed by a planet killer. The Constellation       attempted to fight the thing, but was no match for it. Decker finally       beamed his crew down to safety, only to look on helplessly as the       Doomsday Machine destroyed the very planet that was meant to be his       crew's sanctuary.              Kirk has McCoy take the distraught Decker back to Enterprise, while he       and Scotty try to get the Constellation's systems working again. But       no sooner have Decker and McCoy cleared the ship than the planet       killer returns. An attack on Enterprise cuts Kirk and Scotty off from       their home ship, and forced the Enterprise to retreat at warp speed.       As Kirk and Scotty desperately work to repair the damaged       Constellation sufficiently to return to their ship, Decker uses his       rank to take command of the Enterprise. His orders? To attack!                     CHARACTERS              Capt. Kirk: Cut off from his ship, he uses what resources he has to       return to it. Then, seeing his ship under attack, he uses the limited       resources available to him to keep the weapon from destroying the       Enterprise. Despite Decker's rank, Kirk uses his authority and support       from the crew to put a halt to Decker's insane attack. Finally, he       uses the data Spock provides from the attacks to find a way to do the       seemingly impossible, and destroy the seemingly unstoppable machine.              Spock: With Kirk out of action for the entire middle of the episode,       Spock gets quite a bit of air-time. We see his priorities are sensible       ones. Seeing that there is no chance of defeating the weapon in open       battle, Spock's priority is to warn Starfleet of the danger. When       Decker assumes command, Spock urges him against his course of action.       But he stops short of insubordination, and his strict adherence to       regulations prevents him from removing Decker when McCoy urges his       removal.              McCoy: Knows that Decker is not really up to command, and knows that       Decker's plan of attack is insane and will result in heavy casualties.       But when Spock will not back him in removing Decker, McCoy does not       follow up on his threat to declare the commodore "unfit," though he       still registers his protest in fine McCoy fashion by snarling about       "all the casualties (Decker is) about to send" to sickbay.              Insane Space Commander of the Week: William Windom is Decker, a       character clearly somewhat modelled after Queeg from The Caine Mutiny.       Decker isn't actually a bad man, and probably was a good commander.       But watching his crew be destroyed by the planet killer has destroyed       him, and he is just barely holding his faculties together throughout       the episode. Spock's insistence that getting clear of the interference       and warning Starfleet is essential makes sense - if Enterprise is       destroyed without warning Starfleet, then they will have achieved       nothing. But Decker only sees the thing that murdered his crew, and       wants revenge. Part Queeg, part Ahab. William Windom chews the scenery       a bit in a role that was originally created for Robert Ryan (who       proved unavailable). Ryan would have been splendid in this role, one       which does play to all of Robert Ryan's strengths as an actor. But       it's hard to really regret the absence of Robert Ryan, as Windom makes       an excellent substitute. He delivers one of Trek's more memorable       guest performances, in one of Trek's meatiest guest roles, and       provides a strong human conflict that proves to be even more gripping       than the battle with the weapon.                     THOUGHTS              A mainstay in Trek "Top 5" lists, and deservedly so. Respected science       fiction author Norman Spinrad stuffs his 50 minutes practically to       overflowing. There's a hard sci-fi high concept, in the use of a       "Doomsday Weapon," the sort of thing that was very much a concern       during the Cold War. There's plenty of action, with as much ship-to-       ship (ship-to-machine?) combat as has been seen since Balance of       Terror. Finally, Decker's irrationality combined with his rank provide       a human conflict - one which works all the better given that Decker       is, obsession aside, not an unsympathetic character.              All of this means that The Doomsday Weapon moves at a cracking pace.       There are no lulls here. One crisis is followed by another, and       another. This is Star Trek as action movie long before the J. J.       Abrams version - and it's better plotted, too, with the complications       coming sensibly out of the characters and situation, and with the       resolution working because it comes at a cost and does not feel like       it's been plucked out of thin air.              I've already mentioned William Windom's strong guest performance.       Unlike some episodes that revolve around a major guest player, though,       Spinrad's script remembers to keep the regulars at the forefront. The       cast is all on top form. Shatner's frustration as he is cut off from       his ship is well done, and the anger and innate authority as he orders       Spock to take command back from Decker is probably Shatner's best       scene since The City on the Edge of Forever. Leonard Nimoy, DeForest       Kelly, and James Doohan all get solid slices of action. Even Sulu, a       peripheral character in this episode (as is becoming the norm), is       seen using what resources are available to him, restoring ship-to-ship       communications before Decker can order him not to, and showing       palpable relief when Decker is finally removed.              This episode gets probably the biggest touch-up of any of the       Remastered episodes. Unlike Amok Time, in which the remastered footage       jarred with the original footage, here the new footage fits       seamlessly. It actually quite enhances the episode. The original       planet killer effects were less than stellar at the time, and have       aged quite badly. The CGI planet killer shots make this (a fairly low       budget episode, I suspect) look practically cinematic. In its original       form, I would have been on the fence on my final score, and probably       given a "9" because of the clunky effects. Making this the only       remastered episode whose score is actually raised by the CGI work, as       I'm giving the remastered version of this episode full marks.                     Rating: 10/10.       --- Synchronet 3.15a-Linux NewsLink 1.92-mlp        * Origin: http://groups.google.com (1:2320/105.97)       --- SBBSecho 2.12-Linux        * Origin: telnet & http://cco.ath.cx - Dial-Up: 502-875-8938 (1:2320/105.1)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca