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|    jphalt@gmail.com to All    |
|    The Ambergris Element (TAS): my review    |
|    10 Sep 11 14:16:36    |
      From Newsgroup: alt.tv.star-trek.tos       From Address: jphalt@gmail.com       Subject: The Ambergris Element (TAS): my review              THE AMERGRIS ELEMENT: PLOT       The planet Argo has undergone severe seismic shifts, which have turned it from       a land planet to a waterworld (minus Kevin Costner, thankfully). While       investigating the causes and effects of this shift, Kirk and Spock are       attacked by a sea monster and cut off from the ship's sensors. It takes five       days for search parties to locate them - and when they're found, their entire       internal structure has been changed. They can no longer live outside the       water! Dr. McCoy determines that this was done by injection, and so must have       been done by somebody intelligent. Kirk and Spock go back to the planet to       find that intelligence, to get themselves changed back.       CHARACTERS       When McCoy protests that Kirk and Spock going into Argos' waters with no       backup will be too risky, Kirk responds by stating that he prefers the risk to       having to live his life in a tank. "I can't command the Enterprise from in       here," he says - and the thought of being unable to command, unable to be       useful, is far worse to him than of death. Beyond this, not too much for the       characters, though the "big three" of Kirk, Spock, and McCoy all get decent       roles.       THOUGHTS       After The Lorelai Signal, Margaret Armen was just about the last writer I       wanted to see getting a second try. Fortunately, The Ambergris Element is a       much better episode than its predecessor. Armen seems to have been advised to       not focus on writing for kids, but instead to focus on writing a decent Star       Trek script. The result is still flawed, but it is entertaining.       Like many episodes, it feels rushed. Once again, there is a decent 50-minute       story that's just a bit too much to comfortably squeeze into 25 minutes. A       final plot turn that has further seismic activity endgangering the underwater       city is one complication too many, and the result is a badly rushed climax.       This series' most successful episodes have been the ones with the simplest       storylines, and by this point in the run that should have been noticed.       Design is one of this episode's overall strengths. The undersea setting could       not have been effectively realized on a live action budget, making it a good       use of the freedom afforded by animation. Several of the underwater       backgrounds are eye-catching, showing a bit more imagination than many       episodes, and even the planet's underwater denizens are well-drawn and       generally pretty well-animated.        So on the whole: not bad. It's just a shame the writers and producers still       haven't learned that the 25-minute format demands that the stories be kept       simple.       Rating: 6/10.        --- Synchronet 3.15a-Linux NewsLink 1.92-mlp        * Origin: http://groups.google.com (1:2320/105.97)       --- SBBSecho 2.12-Linux        * Origin: telnet & http://cco.ath.cx - Dial-Up: 502-875-8938 (1:2320/105.1)    |
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