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|    SYNC_SYSOPS    |    Synchronet Multinode BBS Software Suppor    |    33,243 messages    |
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|    Message 31,669 of 33,243    |
|    Deucе to GitLab note in main/sbbs    |
|    lord2/cnw/felnote.txt file not found    |
|    09 Apr 25 17:03:23    |
      TZUTC: -0700       MSGID: 57742.sync_sys@1:103/705 2c5d2259       PID: Synchronet 3.21a-Linux master/7be352ac1 Mar 31 2025 GCC 12.2.0       TID: SBBSecho 3.24-Linux master/b6cebf829 Apr 08 2025 GCC 12.2.0       BBSID: VERT       CHRS: UTF-8 4       https://gitlab.synchro.net/main/sbbs/-/issues/906#note_7005              Logging an error and aborting the current function when a file doesn't open is       almost certainly something the original does, so we can't just remove the       error without re-testing the whole game.              As for modifying the Felicity's Temple IGM, that should be pretty simple, just       check if the file exists, and if it doesn't either don't give the option to       read it, or add some message that it's blank when you do read it (likely       easier). The game is a bit sensitive to the text output, so it would need to       be tested and maybe tweaked to look good, but it wouldn't be hard for anyone       who wanted to do that work.       --- SBBSecho 3.24-Linux        * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)       SEEN-BY: 103/13 705 105/81 106/201 124/5016 128/187 153/757 7715 154/10       SEEN-BY: 154/30 110 203/0 218/700 221/0 226/30 227/114 229/110 114       SEEN-BY: 229/206 317 400 426 428 470 550 700 705 240/1120 5832 266/512       SEEN-BY: 280/464 5003 5006 291/111 292/8125 301/1 320/219 322/757       SEEN-BY: 341/66 234 342/200 396/45 423/120 460/58 256 1124 467/888       SEEN-BY: 633/280 712/848 770/1 902/26 5020/400 8912 5054/30 5075/35       PATH: 103/705 280/464 460/58 229/426           |
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