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   SYNC_SYSOPS      Synchronet Multinode BBS Software Suppor      33,243 messages   

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   Message 31,348 of 33,243   
   Nightfox to Vela025   
   Message Area Menu   
   03 Mar 25 11:10:22   
   
   TZUTC: -0800   
   MSGID: 57402.sync_sys@1:103/705 2c2c1bc6   
   REPLY: 57400.sync_sys@1:103/705 2c2c0b6b   
   PID: Synchronet 3.20b-Linux master/bd91f791e Jan 02 2025 GCC 11.4.0   
   TID: SBBSecho 3.23-Linux master/80337c044 Mar 01 2025 GCC 12.2.0   
   COLS: 80   
   BBSID: DIGDIST   
   CHRS: CP437 2   
   NOTE: SlyEdit 1.89e (2025-02-09) (ICE style)   
     Re: Message Area Menu   
     By: Vela025 to All on Mon Mar 03 2025 03:35 pm   
      
    Ve> I'm looking to change the behaviour   
    Ve> around selecting a message board,   
    Ve> currently I have changed J (Jump to   
    Ve> area) to M (Message Boards). The user   
    Ve> selected the board from the board menu   
    Ve> and then the sub board from the sub   
    Ve> board menu...from here it takes the   
    Ve> user back to the main menu where they   
    Ve> would select (N)ew messages, (L)ist   
    Ve> messages etc. I'd like after the user   
    Ve> has selected the sub board for them to   
    Ve> be taken to a menu that just displays   
    Ve> the message board options (new, post,   
    Ve> read, list etc.   
      
    Ve> I've had a look inside default.js but   
    Ve> haven't been able to workout how to   
    Ve> adapt select_message_area() ... if   
    Ve> indeed that is how to achieve this.   
      
   If you want to modify default.js to do this, it looks to me like you'd want to   
   add a new menu object, similar to how main_menu, file_menu, etc. are   
   structured (look for "const main_menu" and "const file_menu").  You'd probably   
   want to make another menu object similar to those, maybe called msg_menu.    
   Then in your command to change sub-boards (which you said you changed from J   
   to M?), I think you could modify that in default.js to change the menu, like   
   this:   
      
   M': { eval: 'shell.select_msg_area()'; menu = msg_menu },   
      
   That would assume the new menu object you made is called msg_menu.   
      
   Nightfox   
      
   ---   
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