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   SYNC_PROGRAMMING      Synchronet/Baja/XSDK Programming      49,116 messages   

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   Message 48,897 of 49,116   
   Rob Swindell (on Debian Linux) to Git commit to main/sbbs/master   
   xtrn/utopia/utopia.js   
   02 Feb 26 16:32:31   
   
   TZUTC: -0800   
   MSGID: 54332.syncprog@1:103/705 2de74c5b   
   PID: Synchronet 3.21b-Linux master/5c73d262c Jan 21 2026 GCC 12.2.0   
   TID: SBBSecho 3.36-Linux master/e7d0a354a Feb 02 2026 GCC 12.2.0   
   BBSID: VERT   
   CHRS: ASCII 1   
   FORMAT: flowed   
   https://gitlab.synchro.net/main/sbbs/-/commit/95935a478aae2d83a329e131   
   Modified Files:   
   	xtrn/utopia/utopia.js   
   Log Message:   
   Scores are stored in JSONL instead of JSON file now, for easier appending   
      
   The rules files now can just be a "diff", i.e. they don't have to contain every   
   property from the rules object - just the ones that are desired to be different   
   from the built-in rules.   
      
   Displaying the rules and map played for each high score now.   
      
   Fix some UI issues when first build failed and other times the alerts/news or   
   legend didn't quickly reflect changes made by the player.   
      
   Default map and rules can be specified by include "default: true" for the   
   desired [map:*] and [rules:*] sections in settings.ini   
      
   Restore the (V)iew High Scores option to the [Q]uit prompt   
   --- SBBSecho 3.36-Linux   
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