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   SYNC_PROGRAMMING      Synchronet/Baja/XSDK Programming      49,116 messages   

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   Message 48,863 of 49,116   
   Rob Swindell (on Debian Linux) to Git commit to main/sbbs/master   
   xtrn/utopia/utopia.js   
   30 Jan 26 23:10:42   
   
   TZUTC: -0800   
   MSGID: 54298.syncprog@1:103/705 2de3b50c   
   PID: Synchronet 3.21b-Linux master/5c73d262c Jan 21 2026 GCC 12.2.0   
   TID: SBBSecho 3.35-Linux master/a6dd4c68c Jan 29 2026 GCC 12.2.0   
   BBSID: VERT   
   CHRS: ASCII 1   
   FORMAT: flowed   
   https://gitlab.synchro.net/main/sbbs/-/commit/6482ac3ff541776627f8947d   
   Modified Files:   
   	xtrn/utopia/utopia.js   
   Log Message:   
   Add [H]ospitals and [F]ortresses   
      
   Hospitals increase birth rate and add a little to the pop cap. Some other   
   items now add a little to the pop cap as well.   
      
   Hospitals should slow the death rate too, but don't (yet).   
      
   Fortresses are used to defend against pirates attacks and rebel mutinies   
   Pirate can now attack (damage and sometimes destory) land items. Maybe we   
   use the same damage calc for attacks on boats too?   
      
   The pirate attack/move stuff needs to be refactored really so they can attack   
   things not in their easterly path and they're correctly limited to one attack   
   per turn and they don't prioritize items that are in the upper left coords of   
   the map.   
      
   Housing is now "[V]illas".   
   --- SBBSecho 3.35-Linux   
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