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   SYNC_PROGRAMMING      Synchronet/Baja/XSDK Programming      49,116 messages   

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   Message 48,766 of 49,116   
   Rob Swindell (on Windows 11) to Git commit to main/sbbs/master   
   src/sbbs3/logon.cpp   
   17 Jan 26 21:21:42   
   
   TZUTC: -0800   
   MSGID: 54198.syncprog@1:103/705 2dd2779c   
   PID: Synchronet 3.21b-Linux master/177a369d2 Jan 04 2026 GCC 12.2.0   
   TID: SBBSecho 3.34-Linux master/e6acb3269 Jan 17 2026 GCC 12.2.0   
   BBSID: VERT   
   CHRS: ASCII 1   
   FORMAT: flowed   
   https://gitlab.synchro.net/main/sbbs/-/commit/d47ce8977ee3bd57d18901b9   
   Modified Files:   
   	src/sbbs3/logon.cpp   
   Log Message:   
   Check the online status after executing any mods/externals and return false   
      
   ... during logon.   
      
   We don't want to continue on with the logon process if the user hungup   
   (or was intentionally disconnected by the logon module, as is done   
   for rlogin-gameserver functionality).   
   --- SBBSecho 3.34-Linux   
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