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|    SYNC_PROGRAMMING    |    Synchronet/Baja/XSDK Programming    |    49,116 messages    |
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|    Message 47,233 of 49,116    |
|    Darkside920 to All    |
|    Synchronet Door ANSI output    |
|    20 Sep 25 21:54:06    |
      TZUTC: -0700       MSGID: 52632.syncprog@1:103/705 2d358886       PID: Synchronet 3.21a-Win32 master/8e76a1de9 Sep 12 2025 MSC 1942       TID: SBBSecho 3.29-Linux master/4a80117da Sep 19 2025 GCC 12.2.0       BBSID: VERT       CHRS: ASCII 1       FORMAT: flowed       NOTE: SlyEdit 1.89e (2025-02-09) (ICE style)       Hey all! I'm trying to write a door game in C++ and use it on my Sync install.       Not for profit or anything, but to develop my coding skills (which are       currently awful).              The project I'm working on is a blackjack game (not original, I know - please       don't judge too harshly). This has already taught me a lot about C++, and I'm       sure I'll learn a lot more as I go.              Having overcome several hurdles, I'm at a loss with displaying the card suits       using ANSI character codes. The ANSI color codes are working, but the suits       show up as 3 accented letters, rather than the suit "icons."              When I run the app locally (on the same machine Sync is running on), the suits       show correctly.              I'm wondering if I need to change a setting in SCFG or even change how I'm       creating the suit icons.              Any ideas?              Thanks!       --- SBBSecho 3.29-Linux        * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)       SEEN-BY: 10/0 1 102/401 103/1 705 105/81 106/201 124/5016 128/187       SEEN-BY: 129/14 153/7715 154/110 214/22 218/0 1 215 610 700 810 226/30       SEEN-BY: 227/114 229/110 206 317 400 426 428 470 700 705 266/512 280/464       SEEN-BY: 291/111 301/1 320/219 322/757 342/200 396/45 460/58 633/280       SEEN-BY: 712/848 902/26 5075/35       PATH: 103/705 218/700 229/426           |
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