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|    SYNC_PROGRAMMING    |    Synchronet/Baja/XSDK Programming    |    49,116 messages    |
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|    Message 46,135 of 49,116    |
|    Nightfox to Digital Man    |
|    console.inactivity_warning in JS    |
|    25 Jan 25 14:18:50    |
      TZUTC: -0800       MSGID: 51479.syncprog@1:103/705 2bfb6780       REPLY: 46772.syncprog@1:103/705 287b0e23       PID: Synchronet 3.20b-Linux master/bd91f791e Jan 02 2025 GCC 11.4.0       TID: SBBSecho 3.23-Linux master/1fb16776d Jan 22 2025 GCC 12.2.0       COLS: 80       BBSID: DIGDIST       CHRS: CP437 2       NOTE: SlyEdit 1.89c (2024-10-19) (ICE style)        Re: ctrl/sbbs.ini src/sbbs3/answer.cpp getkey.cpp inkey.cpp js_console.cpp        By: Rob Swindell (in GitKraken) to Git commit to main/sbbs/master on Fri Mar       17 2023 07:26 pm               RS> - Removed JS console.inactivity_warning              I'm curious why this was removed? I may actually have a use for it in       DDMsgReader.               RS> MaxSessionInactivity (default: none/unlimited) - Each configured        RS> external program/door in SCFG can have its own maximum inactivity setting        RS> (or else the session max inactivity is applied)              Was console.inactivity_warning removed because of this change? DDMsgreader       could be set up as a loadable module, where there is no setting for a maximum       inactivity. In that case, it seems to be using the inactivity setting which I       believe is configured in SCFG > System > Advanced Options > Maximum User       Inactivity?              I had some custom input logic I wrote for DDMsgReader years ago, before       KEY_PAGEUP and KEY_PAGEDN were added to key_defs.js. Since those are there       now, I am considering using console.getkey() instead of my own input function.       One thing I'm running into is that after the 'Are you really there?' text is       displayed and I press a key, the display of things gets a bit wonky in       DDMsgreader, like the cursor has moved which has pushed things around a bit.        I'm thinking if I had a way to detect that the 'Are you there?' warning was       displayed, maybe I could refresh the screen to make it look proper again.              For instance, I made a few screenshots:       Reading a message, before the 'are you there' text (looks good):       http://www.digitaldistortionbbs.com:81/synchronet_stuff/reading1.png       'Are you really there?' - Still looks okay:       http://www.digitaldistortionbbs.com:81/synchronet_stuff/reading2.png       Then when I press a key, things get a bit wonky - It looks like everything       gets pushed up a few lines:       http://www.digitaldistortionbbs.com:81/synchronet_stuff/reading3.png              Nightfox              ---        þ Synchronet þ Digital Distortion: digitaldistortionbbs.com        * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)       SEEN-BY: 103/705 105/81 106/201 124/5016 128/187 153/757 7715 154/10       SEEN-BY: 154/30 110 203/0 218/700 221/0 226/30 227/114 229/110 114       SEEN-BY: 229/206 317 400 426 428 470 550 700 705 240/1120 5832 266/512       SEEN-BY: 280/464 5003 5006 291/111 292/8125 301/1 320/219 322/757       SEEN-BY: 341/66 234 342/200 396/45 423/120 460/58 256 1124 467/888       SEEN-BY: 633/280 712/848 770/1 902/26 5020/400 8912 5054/30 5075/35       PATH: 103/705 280/464 460/58 229/426           |
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