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   SYNCHRONET      Rob Swindell fetishistic worship forum      43,341 messages   

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   Message 42,878 of 43,341   
   Digital Man to Martin Kazmaier   
   game server not working...   
   19 Dec 25 19:20:11   
   
   TZUTC: -0800   
   MSGID: 55443.sync@1:103/705 2dac247e   
   REPLY: 1:340/1101 1939210a   
   PID: Synchronet 3.21a-Win32 master/6b4a1dc45 Dec 19 2025 MSC 1944   
   TID: SBBSecho 3.33-Linux master/114c3dfde Dec 19 2025 GCC 12.2.0   
   COLS: 80   
   BBSID: VERT   
   CHRS: CP437 2   
   FORMAT: flowed   
   NOTE: FSEditor.js v1.105   
     Re: game server not working...   
     By: Martin Kazmaier to MRO on Fri Dec 19 2025 05:57 pm   
      
    >   
    >  MR> Re: game server not working...   
    >  MR> By: Martin Kazmaier to All on Fri Dec 19 2025 01:24 pm   
    >   
    >  MR> read the synchronet docs and use search to find your issue.   
    >   
    > The game server wiki implies that the game will be loaded immediately. It's   
    > not.  There are many text files and prompts displayed before that happens,   
    > including bulletins, which that help says should be skipped.  My use case is   
    > simple and I thought it was accounted for.   
      
   It is and I already explained how to enable that behavior. Multiple times now.   
   --    
                                               digital man (rob)   
      
   Steven Wright quote #20:   
   If Barbie is so popular, why do you have to buy her friends?   
   Norco, CA WX: 60.9øF, 74.0% humidity, 0 mph NNW wind, 0.00 inches rain/24hrs   
   --- SBBSecho 3.33-Linux   
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