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|    Message 42,207 of 43,341    |
|    Wang Bu to All    |
|    Help in setting up LORD2 CNW in Synchron    |
|    24 Aug 25 04:40:37    |
      TZUTC: -0700       MSGID: 54718.sync@1:103/705 2d1105f3       PID: Synchronet 3.20e-Win32 master/cc717b402 Mar 08 2025 MSC 1929       TID: SBBSecho 3.29-Linux master/27cbebcb9 Aug 10 2025 GCC 12.2.0       COLS: 80       BBSID: VERT       CHRS: ASCII 1       FORMAT: flowed       NOTE: FSEditor.js v1.105       Hello all!              I'd like to ask for some help regarding setting up LORD II Complete New World       on Synchronet. I have recently installed the latest version of Synchronet, and       was trying to activate the LORD II game that was already included in the       installation. However, the game is just the vanilla Lord II 1.01, and it       doesn't contain the CNW IGNs. I also understand that the one pre-installed in       the Synchronet distribution is the JS ported version, not the original one.              I pretty much like the CNW that is installed in Vertrauen; I tried downloading       a LORD2 v1.02 and a separate CNW package, but for some reason I am unable to       succeed (maybe because I don't have the registration code for LORD2?)              Would appreciate all the help. Thanks!              WangBu       --- SBBSecho 3.29-Linux        * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)       SEEN-BY: 103/705 105/81 106/201 124/5016 128/187 129/14 153/757 7715       SEEN-BY: 154/10 30 110 203/0 218/700 221/0 226/30 227/114 229/110       SEEN-BY: 229/206 317 400 426 428 470 700 705 240/1120 5832 263/1 266/512       SEEN-BY: 280/464 5003 5006 291/111 292/8125 301/1 310/31 320/219 322/757       SEEN-BY: 341/66 234 342/200 396/45 423/120 460/58 256 1124 467/888       SEEN-BY: 633/280 712/848 770/1 902/26 5020/400 8912 5054/30 5075/35       PATH: 103/705 280/464 460/58 229/426           |
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