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   REPLYADDR cgibbs@kltpzyxm.invalid   
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   PID: SoupGate-Win32 v1.05   
   On 2024-11-26, Josef Möllers wrote:   
      
   > On 25.11.24 18:33, mm0fmf wrote:   
   >   
   >> My eyes! My eyes! That was COMPACT model code, so 64k of code and 1MB of   
   >> data, code addresses were 16bit offsets to the CS reg and data was far   
   >> so 32 bits of segment and offset of DS or ES. And of course you had to   
   >> be extra careful of any pointer arithmetic as a far pointer wrapped   
   >> after 64k. You had to use slower HUGE pointers to get automatic   
   >> normalisation. God it was shit.   
   >   
   > And to consider that, at that time, processors like MC68000 or NS32016   
   > were readily available.   
      
   Which proves once again that a shitty design beats a good one   
   if it's released first.   
      
   Everybody was yapping about the 640K barrier. I was more concerned   
   with the 64K barrier. I remember manually normalizing pointers   
   everywhere, and if I wanted to work with a large arrays of structures   
   I'd copy individual structures to a work area byte by byte so I   
   didn't get bitten by segment wrap-around in the middle of a structure.   
      
   As the joke goes, aren't you glad the iAPX432 died out?   
   Otherwise a truly horrible Intel architecture might have   
   taken over the world.   
      
   --   
   /~\ Charlie Gibbs | Growth for the sake of   
   \ / | growth is the ideology   
    X I'm really at ac.dekanfrus | of the cancer cell.   
   / \ if you read it the right way. | -- Edward Abbey   
      
   --- SoupGate-Win32 v1.05   
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