INTL 3:770/1 3:770/3   
   REPLYADDR Pancho.Jones@proton.me   
   REPLYTO 3:770/3.0 UUCP   
   MSGID: 5be7114e   
   REPLY: <20240829102839.5bb67af25e568ebabc65ede6@eircom.net> be8e09a3   
   PID: SoupGate-Win32 v1.05   
   On 29/08/2024 10:28, Ahem A Rivet's Shot wrote:   
   > On Thu, 29 Aug 2024 09:32:49 +0100   
   > Richard Kettlewell wrote:   
   >   
   >> I don’t think I’d fault either decision though the fact that we’ve   
   ended   
   >> up with two conventions does make writing/maintaining portable code a   
   >> bit more annoying,   
   >   
   > Portable code should only rely on the standards not   
   > implementations, some very weird possibilities are legal within the   
   > standard.   
   >   
   > There are always the int_t types for when size matters.   
   >   
      
   Yes, from what I remember of the 90s, Microsoft code used typedefs,   
   Int32, Int64 or maybe even Macros for types. Big projects sometimes used   
   their own typedefs. I never liked it. I used int and long, but I   
   recognised my code was suboptimal.   
      
   Then I moved to Csharp and Java and stop worrying :-).   
      
   C was shit, for not making types explicit, subsequent OS software   
   developers were just polishing the turd.   
      
   --- SoupGate-Win32 v1.05   
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