Just a sample of the Echomail archive
Cooperative anarchy at its finest, still active today. Darkrealms is the Zone 1 Hub.
|    LORD    |    L.O.R.D. Door Game Discussion    |    419 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 224 of 419    |
|    Tony Master to Michael Preslar    |
|    Re: Updates, news, etc    |
|    21 Feb 15 00:13:39    |
       Re: Re: Updates, news, etc        By: Michael Preslar to Tony Master on Wed May 09 2001 06:02 am               > -> Just to be safe lord will support door32.sys? also what will that de        > -> us that make igm's? I use two door kits d32 and XDoor3.01 for the co        > -> depending on what i want to do.        >         >         > Ive got plans for it to support door32 (aka why make a 32bit software if        > it cant handle 32bit comm stuffs?).. how would it affect igm authors,        > igms, etc?        >         > When door32 is added.. door.sys will still be there.. igms that dont        > support door32 will only work on nodes that run on door.sys..        >         > igm authors can use door32 comm routines.. ive not figured out how im        > going to say "this is a comm handle, not a com port" in the node*.dat's,        > but itll work just kike it does now..        >        is there a guidline to check out?       --- SBBSecho 2.27-Win32        * Origin: Vertrauen - vert.synchro.net (1:103/705)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca