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   Message 252 of 935   
   Nicholas Boel to joseph larsen   
   Re: Certain doorgames and DOSEmu.   
   06 Feb 16 04:36:49   
   
   Hello joseph,   
      
   On 06 Feb 16 01:26, joseph larsen wrote to Nicholas Boel:   
      
    jl> |01 ÜÜÛ²ßßÝßßß  °ß    °|CR²ß   quoting |09Nicholas Boel |01on   
    jl> |0901/09/16 |01...   
      
    NB>> Is your BBS placing the proper dropfile in the correct location?   
    NB>> If you're putting them in a node directory, nodes 1 and two may   
    NB>> already have a door.sys in them. If nodes 3 and 4 don't have a   
    NB>> drop file available, and the BBS isn't putting one where it   
    NB>> should be.. that could be why your games aren't running properly.   
    NB>>   
      
    jl> Apparently the problem was with the DOOR.SYS dropfile. On my system,   
    jl> the DOOR.SYS dropfile(s) that are created are only designed to use the   
    jl> first and second nodes. I used a program (QkDoor) to extrapolate the   
    jl> DOOR.SYS dropfiles into DORINFO#.DEF dropfiles. And all is well. I   
    jl> only have a few doors left to figure out. Most notably, "Enigma Of   
    jl> Ashrella" and "Netrunner". The majority of the door games work fine   
    jl> with this set up.   
      
   Quoted the whole thing so you could see where to look. But if you notice at   
   the very top - your first quote- it shows (pipe)01 on both lines. That   
   probably turns the rest of your text to dark blue as well.   
      
   Regards,   
   Nick   
      
   --- GoldED+/LNX 1.1.5-b20160201   
    * Origin: thePharcyde_ telnet://bbs.pharcyde.org (Wisconsin) (1:154/10)   

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