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Cooperative anarchy at its finest, still active today. Darkrealms is the Zone 1 Hub.
|    IPV6    |    The convoluted hot-mess that is IPV6    |    4,612 messages    |
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|    Message 3,254 of 4,612    |
|    Oli to Deon George    |
|    New one    |
|    11 Oct 20 14:11:48    |
      MSGID: 2:280/464.47 5f82f67c       REPLY: 763.fdn_ipv6@3:633/509 23e78fc2       PID: JamNNTPd/Linux 1       CHRS: LATIN-1 2       TZUTC: 0200       TID: CrashMail II/Linux 1.7       Deon wrote (2020-10-11):               DG>>> That's funny :)        BF>> How so?               DG> Rules of the ipv6 f1d0 game:        DG> * Zone must be between 1-9999 - no problem there, if this network has        DG> scalability issues, its unlikely to be in our lifetime.        DG> * Net must be between 1-9999 - note to ZC's dont create nets > 9999        DG> otherwise if they represent their IPv6 address using the unofficial f1d0        DG> convention, it will be confusing.        DG> * Node must be between 1-9999 - note to NC's - see above. Sorry Sergey,        DG> you must get a new node number if you want to play.              What a unintuitive convention. I assumed it is a 1:1 mapping as both networks       put the separators between 16-bit chunks.              ---        * Origin: (2:280/464.47)       SEEN-BY: 1/123 90/1 120/340 123/131 154/10 203/0 221/0 226/30 227/702       SEEN-BY: 229/424 426 550 664 1016 240/5138 5411 5832 5853 249/206       SEEN-BY: 249/317 400 280/464 5003 5006 5555 292/854 8125 310/31 317/3       SEEN-BY: 320/219 322/757 342/200 423/120 633/280 712/848 770/1 2452/250       SEEN-BY: 2454/119 5020/545       PATH: 280/464 240/5832 229/426           |
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