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|    Know your audience: Why data communicati    |
|    05 Jul 23 22:30:22    |
      MSGID: 1:317/3 64a643b1       PID: hpt/lnx 1.9.0-cur 2019-01-08       TID: hpt/lnx 1.9.0-cur 2019-01-08        Know your audience: Why data communication needs to pay attention to       novice users         Data visualizations researchers have no clear idea of what makes someone       a novice                Date:        July 5, 2023        Source:        University of Massachusetts Amherst        Summary:        Computer scientists recently found that data-visualization experts        have no agreed-upon understanding of who makes up one of their        largest audiences -- novice users. The work is an important first        step in ensuring more inclusive data visualizations, and thus data        visualization that works for all users.                      Facebook Twitter Pinterest LinkedIN Email              ==========================================================================       FULL STORY       ==========================================================================       Computer scientists at the University of Massachusetts Amherst recently       found that data-visualization experts have no agreed-upon understanding       of who makes up one of their largest audiences -- novice users. The work,       which recently won a coveted Best Paper Award at the Association for       Computing Machinery's conference on Human Factors in Computing Systems       (ACM CHI), is an important first step in ensuring more inclusive data       visualizations, and thus data visualization that works for all users.              Data visualization is the representation of data in a visual and       easily understandable way using common graphics such as charts, plots,       infographics and animations. Using visual elements provides an accessible       way to see and understand trends, outliers and patterns in data. One of       the most familiar data visualizations -- the pie chart -- is legible to       nearly everyone and has been a method used to quickly convey information       since its invention in the early nineteenth century.              But, with the advent of the internet, the range, reach and complexity of       such visualizations have grown exponentially. Think of the various online       COVID trackers, graphics showing economic projections or the outcomes       of national elections. "More and more, everyday people are relying on       data visualizations to make decisions about their lives," says Narges       Mayhar, assistant professor in the Manning College of Information and       Computer Science at UMass Amherst, and the paper's senior author. "Even       many of our collective decisions rest on data visualizations." Since a       visualization's use is dependent on its intelligibility, one would       think that data visualization experts would have a clear and standard       understanding of their audience, particularly their non-expert users. And       yet, "despite many decades of data-visualization research, we had no clear       notion of what makes someone a 'novice,'" says Mayhar. This insight was       important enough that the ACM CHI, the premier international conference       for human-computer interaction, bestowed the Best Paper Award on the       research, an honor reserved for the top 1% of submitted papers.              Mayhar, lead author Alyxander Burns, who completed the research as       part of his graduate studies at UMass Amherst, and their co-authors       combed through the past 30 years of visualization research and found 79       papers spread across seven academic journals that concerned themselves       with identifying the audience for data visualizations. Within those 79       papers, they found that the definitions of a novice user ranged widely,       from people who have difficulty "effectively utilizing GPU clusters"       to those who lack knowledge of "ontological models." Moreover, the team       found that most researchers' sample groups of users overwhelmingly skewed       toward white, college-aged people living in the U.S.              "How do we know that the visualizations we create could work for older       people, for those without college degrees, for people living in one of       the world's many other countries?" asks Mayhar. "We need to be clear,       as a field, what we mean when we say 'novice,' and the goal of this paper       is to change the way that visualization researchers think about novices,       address their needs and design tools that work for everyone."        * RELATED_TOPICS        o Mind_&_Brain        # Relationships # Perception # Multiple_Sclerosis #        Social_Psychology        o Computers_&_Math        # Information_Technology # Hacking #        Computers_and_Internet # Encryption        * RELATED_TERMS        o Scientific_visualization o Data_mining o Computer_vision        o Quantum_computer o 3D_computer_graphics o Computer o        Computer_virus o Scientific_method              ==========================================================================               Print               Email               Share       ==========================================================================       ****** 1 ****** ***** 2 ***** **** 3 ****       *** 4 *** ** 5 ** Breaking this hour       ==========================================================================        * Why_Birds_Ancestors_Lived;_Other_Dinosaurs_Died *        Dissolving_Cardiac_Device_Treats_Heart_Disease *        Webb_Locates_Dust_Reservoirs_in_Two_Supernovae *        Earth_Formed_from_Dry,_Rocky_Building_Blocks *        Ancient_Volcanic_Activity_On_Moon's_Dark_Side *        Highly_Conductive_Metallic_Gel_for_3D_Printing *        Potent_Greenhouse_Gas_Could_Be_Abated_Today *        Polymer_Brains_for_Artificial_Neural_Networks *        Early_Apex_Predator_Sought_Soft_Over_...               * Time_in_Universe_Once_Flowed_Five_Times_Slower              Trending Topics this week       ==========================================================================       SPACE_&_TIME Black_Holes Astrophysics NASA MATTER_&_ENERGY Biochemistry       Optics Petroleum COMPUTERS_&_MATH Communications Educational_Technology       Computer_Modeling                     ==========================================================================              Strange & Offbeat       ==========================================================================       SPACE_&_TIME       Quasar_'Clocks'_Show_Universe_Was_Five_Times_Slower_Soon_After_the_Big_Bang       First_'Ghost_Particle'_Image_of_Milky_Way       Gullies_on_Mars_Could_Have_Been_Formed_by_Recent_Periods_of_Liquid_Meltwater,       Study_Suggests MATTER_&_ENERGY       Researchers_Create_Highly_Conductive_Metallic_Gel_for_3D_Printing       Growing_Bio-Inspired_Polymer_Brains_for_Artificial_Neural_Networks       Displays_Controlled_by_Flexible_Fins_and_Liquid_Droplets_More_Versatile,       Efficient_Than_LED_Screens COMPUTERS_&_MATH       AI_Tests_Into_Top_1%_for_Original_Creative_Thinking       Turning_Old_Maps_Into_3D_Digital_Models_of_Lost_Neighborhoods       NeuWS_Camera_Answers_'Holy_Grail_Problem'_in_Optical_Imaging Story Source:       Materials provided by University_of_Massachusetts_Amherst. Note: Content       may be edited for style and length.                     ==========================================================================       Journal Reference:        1. Alyxander Burns, Christiana Lee, Ria Chawla, Evan Peck, Narges        Mahyar.               Who Do We Mean When We Talk About Visualization Novices? Association        for Computing Machinery's conference on Human Factors in Computing        Systems (ACM CHI), 2023 DOI: 10.1145/3544548.3581524       ==========================================================================              Link to news story:       https://www.sciencedaily.com/releases/2023/07/230705142920.htm              --- up 1 year, 18 weeks, 2 days, 10 hours, 50 minutes        * Origin: -=> Castle Rock BBS <=- Now Husky HPT Powered! 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