Just a sample of the Echomail archive
Cooperative anarchy at its finest, still active today. Darkrealms is the Zone 1 Hub.
|    DOORGAMES    |    BBS Doorgames and discussions    |    1,554 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 618 of 1,554    |
|    Jim Haight to All    |
|    Iniquity and doors    |
|    05 May 21 18:38:05    |
      TZUTC: -0400       MSGID: 175.fidodoorgame@1:322/757 24f854fc       PID: Synchronet 3.18b-Win32 Sep 20 2020 MSC 1927       TID: SBBSecho 3.11-Win32 r3.177 Sep 20 2020 MSC 1927       CHRS: ASCII 1       The problem with running a game like LORD seems to be the drop file. 1)for       Door.sys in Iniquity you use the command D2 2)I've created folders like       c:\ini\temp1 etc., for each node. In the game config the path to the drop file       is c:\iniq\temp1 3) the parameter to call the game is       c:\iniq\door\lord\start.bat %N and I, of course edit start.bat accordingly.       Iniquity seems to put the drop file in the game directory itself. It's       something to do with running iniquity as a multi-node system? I've tried       locking the baud rate too.               So I am putting this out there to see if there is anyone who has ever run this       bbs software. Isn't it a WWIV clone?       --- SBBSecho 3.11-Win32        * Origin: (1:322/757)       SEEN-BY: 1/123 90/1 105/81 120/340 123/131 129/305 226/30 227/114       SEEN-BY: 227/702 229/101 200 424 426 452 550 664 700 1016 1017 240/5832       SEEN-BY: 249/1 206 317 400 282/1038 301/1 317/3 322/757 342/200       PATH: 322/757 229/426           |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca