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   DOORGAMES      BBS Doorgames and discussions      1,554 messages   

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   Message 523 of 1,554   
   Daryl Stout to Zazz   
   BioGuide door by Dalton   
   01 Nov 20 12:28:00   
   
   TZUTC: -0600   
   MSGID: 19.fidonet-doorgame@1:19/33 24043497   
   PID: Synchronet 3.18c-Win32  Oct 30 2020 MSC 1927   
   TID: SBBSecho 3.11-Win32 r3.179 Oct 30 2020 MSC 1927   
   CHRS: ASCII 1   
    Za> I was playing around with BioGuide door from Robert Dalton.  The door   
    Za> runs fine...except when I exit out the door the telnet connection is   
    Za> disconnected. I am not sure why this happens, but I thought I would   
    Za> throw this out there for any input.   
      
    Za> This is on a Renegade bbs dos v1.22.  I am using net2bbs to make telnet   
    Za> connection available. no comm ports/dialup connections   
      
     First, I have that happen with the Plinko standalone door. I've also   
   noticed that the score bulletin doesn't reset each month. So, I just made   
   it a logoff door, but it's available to all users.   
      
     Second, I'm running it under telnet over here with no issues. If you use    
   a telnet client other than SyncTerm to logon to your BBS, it may take awhile   
   to load. Also, if you haven't accessed the door in awhile, it may take a    
   moment to load. I put the DOOR.SYS dropfile into the door directory.   
      
     I don't know if the door has any Y2K issues (like the DreamNet doors that   
   were originally done by Andy Stewart, have), but I'm not sure if it'll take   
   data after 1999 for the birth year.   
      
     However, you need to run TP7P5FIX or PATCHCRT before loading any of his   
   doors, or they won't work (runtime 200 error).    
      
     Here's the batchfile I have for it:   
      
   @echo off   
   C:   
   CD\DOSFIX   
   TP7P5FIX   
   CD\ANSI   
   ANSI   
   CD\SBBS\XTRN\BIORHYTH   
   BIOG BIOG.CTL   
   CD\SBBS\XTRN\FURY   
   FURY BioRhythms c:\sbbs\xtrn\biorhyth\door.sys   
      
     As a side note, Fury is the "Door Fury" program that Nannette Thacker   
   of Shining Star software did...I use that to tally my door usage. And,   
   the ANSI deal is to show the ANSI graphics, if I logon locally.   
      
     Next, here's the BIOG.CTL file I have:   
      
   SYSOPFIRST Daryl   
   SYSOPLAST Stout   
   BBSNAME The Thunderbolt BBS   
   BBSTYPE DOORSYS   
   FOSSIL   
   LOCKBAUD 57600   
   STATUS ON   
   STATFORE 7   
   STATBACK 1   
      
     If you use 38400 for the LOCKBAUD under telnet, I don't think that'll   
   make a difference. Except for the Advent Door Game Toolkit, I'm using   
   all of the doors noted below.    
      
     I'll admit the WayFreight Train Door can be a challenge...as is the    
   Escape door -- but I love Task Force Broadside, Ship Of The Line, and    
   Gruntfest. I do note that the BioGuide door is "For Amusement Only"    
   (which is the case for all the doors, as one can't win money or time;   
   and their only "reward" is if they make the top score bulletins. With   
   Death By Trivia, one can create their own categories. I originally had   
   trouble with getting it to work, but all of his doors that I have on   
   the BBS, are working just fine. If you or anyone else needs to know   
   what settings/batchfiles I have, let me know.   
      
     Lastly, all of his doors are freeware...here's info from THEKEYS.TXT   
   in his files to register all of his doors:   
      
   ***   
      
    The registration key code numbers and last published versions are:   
      
    GAME                                KEY CODE NUMBER     LAST VERSION   
      
    BioGuide BioRhythm (BIOG)           0688110347          BIOG200.ZIP   
    CampTown Races (CAMPT)              NDD3174             CAMPT200.ZIP   
    Escape Arcade Door(ESCAPE)          SS945231GG          ESC100.ZIP   
    Death By Trivia(DBT)                01720693            DBT100.ZIP        
    Advent Door Game Toolkit(ADGT)      34790165438         ADGT103.ZIP   
    GodFather of Crime (GOC)            Q:u&+               GOC211.ZIP   
    Rise To Power (RTP)                 PSQRVW              RTP200B.ZIP   
    Task Force Broadside (TFB)          DD060644            TFB113.ZIP   
    Ship Of The Line (SOTL)             TF211005            SOTL113.ZIP             
    Grunt Fest (GFEST)                  ML200769            GFEST123.ZIP    
    Way Freight (WFRT)                  15569305001         WFRT113.ZIP   
      
    To implement the key codes, do the following:   
      
      a.  To implement the key code for all but GodFather of Crime (versions   
   2.11) or Rise To Power (version 2.00B) , use a text editor to modify the   
   3rd line of the KEY.DAT file to show the key code shown above for that   
   door. You can also change the first and second lines of the Key.Dat file to   
   reflect your name and BBS if you wish to do so at the same time. That's it!   
      
      b.  To implement the key code for GodFather of Crime (version 2.11) or   
   Rise To Power (version 2.00B) just erase the existing NKEY.DAT (if there is   
   one) and type "GOC /L" or RTP/L respectively and then hit the enter key to   
   run the game in local mode.  At that time the game will ask you for your   
   key code.  Just type in the one shown above EXACTLY as shown.  Case IS   
   important!   
      
      c.  You are now registered with all the attendant benefits mentioned in   
   the game documentation.   
      
     You are now ready to enjoy the registered versions of these fine DOS   
   ANSI/ASCII games!   
      
   ***   
      
     Hope this helps.   
      
   Daryl   
      
   ... Alert: Scanner shows Sysop in the area. Look innocent!!   
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