Hi Nick,   
      
   > On 02 Oct 15 22:47, Janis Kracht wrote to Leslie Given:   
      
   >>>> I can run it locally at least once    
      
   > I just got it working on Synchronet a couple days ago.   
      
   I think I'm going to recompile it from the source. I did that first and   
   that's when I saw it working "locally". Since then I've tried the binary from   
   a different archive and that one doesn't seem to work as far as I can tell..   
   In other words, if I run it from the command line there's no echo to the   
   console as you mention, but I can see it's running with ps aux..   
      
   >There some info in the whatsnew.txt that states he's only verified it works on   
      
   That document wasn't in the first archive I downloaded with the sources.. I   
   did see it in the archive that only had the binaries.   
      
   > Synchronet, using STDIO (with no echo to the console), and calling it with   
   > "USURPER /P%n", which basically %n is synchronet's way of tossing the node   
   > directory into it so Usurper knows where to find the drop file. The way I'm   
   > doing it you also need to be able to create a DOOR32.SYS, not just a regular   
   > 16bit one.   
      
   Yes, I have bbbs create the DOOR32.SYS file... I've used that with another   
   door (forget which one it was)..   
      
   > I didn't need any .CTL files as it has some kind of fail-protection where if   
   > you don't have any .CTL files, it will use some kind of defaults which seemed   
   > to work here. That brought up an error message on execution of no USURP.CTL   
   > file.. so I created a completely empty USURP.CTL in the game directory, and   
   > that error message disappeared.   
      
   I saw that when I ran the version I compiled.. not with the linux binary that   
   came 'pre-made'    
      
   >> Hm... that directory name is in Lower Case..    
      
   > Directory name in lowercase doesn't matter.   
      
   Makes sense really... :)   
      
   >Good luck! It takes a little tinkering, but when it does work, it's 10x faster   
   > than the old DOS version of Usurper.   
      
   Sounds good.. :)   
      
   Take care,   
   Janis   
      
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