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   DOORGAMES      BBS Doorgames and discussions      1,554 messages   

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   Message 1,441 of 1,554   
   Fzf to Martin Kazmaier   
   Michael Jordan Doors...   
   27 Jun 25 23:38:26   
   
   TZUTC: -0700   
   MSGID: 872.fidonet_doorgame@1:105/500 2cc4c74a   
   REPLY: 1:340/1101 0100004f   
   PID: Synchronet 3.20d-Win32 master/500ef7050 Mar 03 2025 MSC 1942   
   TID: SBBSecho 3.23-Win32 master/500ef7050 Mar 03 2025 MSC 1942   
   BBSID: FQBBS   
   CHRS: ASCII 1   
   NOTE: SlyEdit 1.89e (2025-02-09) (ICE style)   
     Re: Michael Jordan Doors...   
     By: Martin Kazmaier to All on Tue Jun 24 2025 03:00 pm   
      
    MK> I've noticed a few weird things with these doors...  First, they don't   
    MK> work with my fossil driver unless I use the commandline "NOFOSSIL" instead   
    MK> of "FOSSIL".   
      
   Just a guess, but did you mistype FOSSIL when you were trying it the first   
   time?  It just seeks "FOSSIL" on the command line instead of looking for any   
   exact match.  So "TRIBINGO.EXE FOSSIL" enables FOSSIL as does "TRIBINGO.EXE   
   pleasedonotusetheFOSSILorweallaregonnadierighthereandnow".   
      
   The docs don't seem to be fully updated throughout.  So the bits where it   
   states to use "FOSSILOFF" to disable automatic FOSSIL detection actually will   
   enable its use.  But the current behavior is shown in the command line   
   parameters section.   
      
    MK> Also, if I run door.bat tb%1.cfg NOFOSSIL  for tribingo as   
    MK> an example, it always loads tb1.cfg and the user name is always   
    MK> interpreted as the node 1 user.   
      
   I haven't checked the docs for all of the games, but in Tri-Bingo at least:   
      
   -- SNIP --   
      
   The setup of Tri-Bingo changes the way my previous doors are setup.  I now   
   support and require the use of Environment Variables to supply the  game with   
   the Com Port and Node Directory information. The game will  read any   
   environment variable that you supply so names are not critical.   
      
   The game now only reads the TRIBINGO.CFG file and will not accept any  other   
   name for the configuration file. So this is the file that will contain the   
   environment variables.   
      
   -- SNIP --   
   --- SBBSecho 3.23-Win32   
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