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|    DOORGAMES    |    BBS Doorgames and discussions    |    1,554 messages    |
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|    Message 1,372 of 1,554    |
|    Jas Hud to all    |
|    Looking for a few door games...    |
|    17 Nov 24 14:40:18    |
      TZUTC: -0600       MSGID: 8106.doorgame@1:103/705 2b9fb73e       REPLY: 736.fidonet_doorgame@1:226/18 2b9f4b32       PID: Synchronet 3.19b-Win32 master/a2a9dc027 Jan 2 2022 MSC 1928       TID: SBBSecho 3.22-Linux master/5d5017cb2 Nov 17 2024 00:31 GCC 12.2.0       BBSID: VERT       CHRS: CP437 2        Re: Looking for a few door games...        By: Craig Hendricks to Martin Kazmaier on Sun Nov 17 2024 10:57 am               > Re: Looking for a few door games...        > By: Martin Kazmaier to All on Sat Nov 16 2024 08:42 pm        >        > MK> Does anyone have a key for Escape? esc100.zip I think. It's a bit like        > MK> robot chase without the electric poles and quite a bit harder.        >        > Yeah, that's one of the many doors Bob Dalton made freeware. Look for a ZIP        > named "dalgames.zip" which includes all his doors along with a file named        > "TheKeys.txt" listing keys for all of there.        >        > |15 þ ù ú codefenix ú ù ú ConstructiveChaos BBS ú ú ù þ þ               Bob Dalton        203 South Old Farm Road        Harrison, AR 72601                                    April 1st, 1997              Dear BBS Sysop:              1. I am no longer in the DOS Door writing business and have decided to       release ALL of my Door Games as FREEWARE to any Sysop who wishes to use       them on their BBS. Be advised that since they are now free I will not       provide any further tech support on them nor answer any questions regarding       them and they are still protected by copyrights owned by me. Even though       they are now FREEWARE, donations are still welcome, if you feel so       inclined, and can be sent to the address listed above.              2. The registration key code numbers and last published versions are:               GAME KEY CODE NUMBER LAST VERSION               BioGuide BioRhythm (BIOG) 0688110347 BIOG200.ZIP        CampTown Races (CAMPT) NDD3174 CAMPT200.ZIP        Escape Arcade Door(ESCAPE) SS945231GG ESC100.ZIP        Death By Trivia(DBT) 01720693 DBT100.ZIP        Advent Door Game Toolkit(ADGT) 34790165438 ADGT103.ZIP        GodFather of Crime (GOC) Q:u&+ GOC211.ZIP        Rise To Power (RTP) PSQRVW RTP200B.ZIP        Task Force Broadside (TFB) DD060644 TFB113.ZIP        Ship Of The Line (SOTL) TF211005 SOTL113.ZIP        Grunt Fest (GFEST) ML200769 GFEST123.ZIP        Way Freight (WFRT) 15569305001 WFRT113.ZIP              3. To implement the key codes do the following               a. To implement the key code for all but GodFather of Crime (versions       2.11) or Rise To Power (version 2.00B) , use a text editor to modify the       3rd line of the KEY.DAT file to show the key code shown above for that       door. You can also change the first and second lines of the Key.Dat file to       reflect your name and BBS if you wish to do so at the same time. That's it!               b. To implement the key code for GodFather of Crime (version 2.11) or       Rise To Power (version 2.00B) just erase the existing NKEY.DAT (if there is       one) and type "GOC /L" or RTP/L respectively and then hit the enter key to       run the game in local mode. At that time the game will ask you for your       key code. Just type in the one shown above EXACTLY as shown. Case IS       important!               c. You are now registered with all the attendant benefits mentioned in       the game documentation.              4. You are now ready to enjoy the registered versions of these fine DOS       ANSI/ASCII games!              Sincerely;                     Bob Dalton       Door Game Author       --- SBBSecho 3.22-Linux        * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)       SEEN-BY: 80/1 90/0 103/705 105/81 106/201 128/187 129/305 153/757       SEEN-BY: 153/7715 154/10 218/700 840 221/1 6 360 226/30 227/114 229/110       SEEN-BY: 229/114 200 206 307 317 400 426 427 428 470 550 664 700 705       SEEN-BY: 240/1120 266/512 282/1038 291/111 301/1 113 320/219 322/757       SEEN-BY: 335/364 341/66 200 342/200 396/45 460/58 633/280 712/848       SEEN-BY: 900/0 106 902/0 19 26 930/1 5019/40 5020/400 1042 5075/35       PATH: 103/705 301/1 221/6 341/66 902/26 229/426           |
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