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   DOORGAMES      BBS Doorgames and discussions      1,554 messages   

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   Message 1,352 of 1,554   
   Mike Powell to JAS HUD   
   DOSBOX-X vs. dosemu issue   
   24 Aug 24 10:20:00   
   
   TZUTC: -0500   
   MSGID: 695.f_doors@1:2320/105 2b2f4105   
   REPLY: 8085.doorgame@1:103/705 2b2e4fd3   
   PID: Synchronet 3.20a-Linux master/acc19483f Apr 26 202 GCC 12.2.0   
   TID: SBBSecho 3.20-Linux master/acc19483f Apr 26 2024 23:04 GCC 12.2.0   
   BBSID: CAPCITY2   
   CHRS: ASCII 1   
   > maybe it's pausing because it's trying to detect something?   
   > checking display settings   
   > if ansi is loaded, check for rip or ansi,etc   
      
   Yeah, I thought maybe it was trying to detect RIP as I had that problem   
   with a LORD league door.  However, BRE doesn't support RIP.  ANSI, OTOH, is   
   a possible factor.   
      
   Under dosemu I didn't load an ANSI driver.  The game would send ANSI to the   
   caller if they were logged in as ANSI=Y.  ANSI was not displayed locally.   
      
   DOSBOX-X apparently has an internal ANSI driver and ANSI is also displayed   
   locally if the caller is logged in as ANSI=Y, so maybe that is why it is   
   pausing.   
      
   I will see if I can turn local ANSI "off" in DB-X & see if that changes   
   things.   
      
   Mike   
      
    * SLMR 2.1a * The only good MAC is a Big Mac.   
   --- SBBSecho 3.20-Linux   
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