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|    DOORGAMES    |    BBS Doorgames and discussions    |    1,554 messages    |
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|    Message 1,304 of 1,554    |
|    Jas Hud to Fernando Toledo    |
|    Re: Stick Man source code    |
|    02 Apr 24 16:52:12    |
      TZUTC: -0500       MSGID: 8038.doorgame@1:103/705 2a71e01d       REPLY: 835.fidonetdoorgame@4:902/26 2a71589e       PID: Synchronet 3.19b-Win32 master/a2a9dc027 Jan 2 2022 MSC 1928       TID: SBBSecho 3.20-Linux master/f2a017ec6 Mar 24 2024 23:24 GCC 12.2.0       BBSID: VERT       CHRS: ASCII 1        To: Fernando Toledo        Re: Re: Stick Man source code        By: Fernando Toledo to T.J. Mcmillen on Tue Apr 02 2024 12:08 pm               >        > > I still don't understand why anyone would want this unless they were using        > > some keyboard without number keys?!?! It just so much easier to move the        > > number keys to control movement. Then the other hand to shoot.        >        > my laptop don't have numeric keyboard.              i'm pretty sure this is the most interest this crummy doorgame has ever       generated.       --- SBBSecho 3.20-Linux        * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)       SEEN-BY: 10/0 1 15/0 90/1 102/401 103/1 17 705 105/81 106/201 128/260       SEEN-BY: 129/305 135/220 225 153/7715 218/0 1 109 215 501 601 700       SEEN-BY: 218/720 810 820 840 850 860 870 880 900 930 940 226/30 227/114       SEEN-BY: 229/110 112 113 200 206 307 317 400 426 428 470 550 664 700       SEEN-BY: 266/512 282/1038 291/111 301/1 320/219 322/757 342/200 396/45       SEEN-BY: 633/280 712/848 5020/400 5075/35       PATH: 103/705 218/700 229/426           |
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