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   DOORGAMES      BBS Doorgames and discussions      1,554 messages   

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   Message 1,224 of 1,554   
   Jas Hud to Martin Kazmaier   
   32Bit GAC IBBS Games...   
   11 Feb 24 01:43:04   
   
   TZUTC: -0600   
   MSGID: 7949.doorgame@1:103/705 2a2dcfa5   
   REPLY: 1:340/1101 011e234c   
   PID: Synchronet 3.19b-Win32 master/a2a9dc027 Jan  2 2022 MSC 1928   
   TID: SBBSecho 3.20-Linux master/61a116a10 Feb 10 2024 GCC 12.2.0   
   BBSID: VERT   
   CHRS: ASCII 1   
     To: Martin Kazmaier   
     Re: 32Bit GAC IBBS Games...   
     By: Martin Kazmaier to Rob Swindell on Sat Feb 10 2024 08:30 pm   
      
    >  RS> > Is there any reason to run these instead of the 16 bit counterparts?   
    >   
    >  RS> They're generally more stable and often faster (depending on the   
    >  RS> environment/emulation required to run 16-bit DOS doors on whatever   
    >  RS> platform your BBS is running). Also, since BBSes these days use TCP   
    >  RS> sockets to communicate with their users and many/most 32-bit DOS doors   
    >  RS> directly support socket I/O, that makes the entire communication path   
    >  RS> much simpler and easier to setup/support. -- digital man (rob)   
    >   
    > The more important question is has anyone gotten this to work?  I can't.   
    > It's ignoring all command line options.   
    >   
      
      
   what doorgames?   
   you mean GAC\vagabond software games?   
   --- SBBSecho 3.20-Linux   
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