home bbs files messages ]

Just a sample of the Echomail archive

Cooperative anarchy at its finest, still active today. Darkrealms is the Zone 1 Hub.

   DOORGAMES      BBS Doorgames and discussions      1,554 messages   

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]

   Message 1,139 of 1,554   
   Martin Kazmaier to Fzf   
   Axe and Fang?   
   29 Nov 23 12:14:00   
   
   MSGID: 1:340/1101 010e1236   
   REPLY: 568.fidonet_doorgame@1:105/500 29ca5843   
   PID: THE READER V4.50 [freeware]   
   NOTE: IceEdit 2.35 K96741   
   TID: FastEcho 1.46.1 43288   
      
    Fz> Re: Axe and Fang?   
    Fz> By: Martin Kazmaier to All on Sun Nov 05 2023 06:24 pm   
      
    Fz> MK> Is it possible to run this door stably?   
      
    Fz> It runs without locking up on actual 486 hardware under DOS 5.0 as long as   
    Fz> SHARE.EXE is not loaded, no expanded memory manager is installed, and no   
    Fz> multi-tasker or task switcher is involved.  Any later version of DOS (at   
    Fz> least the 6.22 I tested with) or anything that causes the CPU to be in   
    Fz> enhanced mode or virtual 8086 mode crashes the game or locks up the system   
    Fz> eventually.  So... maybe?   
      
    Fz> MK> I'm wondering how well it would run under DOSBox. Has anyone tried   
    Fz> MK> it?   
      
    Fz> I was able to get it running under DOSBox SVN as long as the CPU was   
    Fz> forced into real mode.  You can do that with these settings under the   
    Fz> [cpu] section in a DOSBox.conf file:   
      
    Fz> core=normal cputype=386_prefetch cycles=3000   
      
    Fz> Set cycles to whatever value you would like but don't leave it in auto   
    Fz> mode.  I was unable to get a FOSSIL driver to work properly with the game   
    Fz> and needed to let the game use its own I/O routines.  With a locked rate   
    Fz> at over 38400 the game tends to 'forget' to send data after a while, so   
    Fz> leave it at that value maximum.  Using DOSBox means it's going to need to   
    Fz> be a single-node only game and you'll need to take measures to prevent two   
    Fz> users from entering at the same time.   
      
    Fz> I also couldn't get DOSBox-X to run this reliably even with the above   
    Fz> settings. That may be a DOSBox-X problem as I've had some other stability   
    Fz> issues with the last two releases.   
      
   Thanks for the extensive trouble-shooting.  I'm not going to run it.  It's a   
   MUD, so definitely single-user only isn't going to be acceptable.  Thanks!   
      
   ---   
   Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp)   
   (ports 22, 23, 110, 21, 119) (ssh: login bbs password shsbbs)   
      
      
   *** THE READER V4.50 [freeware]   
   ---   
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (1:340/1101)   
   SEEN-BY: 1/123 15/0 90/1 104/115 105/81 106/201 114/706 709 710 711   
   SEEN-BY: 114/712 713 116/16 123/131 128/73 187 206 253 255 256 258   
   SEEN-BY: 128/260 261 262 129/305 153/7715 218/700 226/30 227/114 229/110   
   SEEN-BY: 229/112 113 200 206 307 317 400 426 428 452 470 550 664 700   
   SEEN-BY: 266/512 282/1038 291/111 300/6 320/219 322/757 340/0 101   
   SEEN-BY: 340/200 400 800 1100 1101 342/200 396/45 633/280 712/848   
   SEEN-BY: 5020/400 5075/35   
   PATH: 340/1101 400 15/0 229/426   
      

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]


(c) 1994,  bbs@darkrealms.ca