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   DOOM      DOOM (and other 3D games) discussion and      419 messages   

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   Message 303 of 419   
   Ray Sbaitso to John Hiemenz   
   Re: The Long Dark   
   21 Jun 20 14:04:37   
   
   PID: ZeusBBS 1.5 3f2   
   MSGID: 1:19/38 EEFBF076   
   REPLY: 226.fidodoom@1:154/40 234a342c   
   TID: CrashMail 1.30/b 2000   
    On Saturday June 13, 2020, John Hiemenz said to Ray Sbaitso...   
      
    JH> It is under development, sort of. Not a lot of 'new' things I've seen,   
    JH> though in the last month I have seen new updates fixing bugs.  There   
    JH> are also a lot of community mods for it, and it is usually those mods   
    JH> that highlight the game's quirks and bugs.  If you play on the   
    JH> 'vanilla' server, it's not very buggy. If your character spawns in the   
    JH> woods and it's raining, or in an area infested with the 'infected' (   
    JH> zombies by any other name ... ), well... then your character is likely   
    JH> to die very quickly.  I do have one character that I play on a vailla   
    JH> server and finally spawned in an area without rain and some fruit   
    JH> trees, so a 'hack' I learned it to navigate the fruit trees, removing   
    JH> any rotten fruit and eating the good fruit.  Without any fruit on the   
    JH> ground, new fruit will spawn.  Then, if it is dark and cold, or starts   
    JH> to rain, I tend to hide in a building and leave the server for a few   
    JH> hours until the nighttime cycle has passed.  That has kept me alive   
    JH> long enough where I finally found an axe and a knife, so now I can stay   
    JH> around at night, build a fire.  Usually in the middle of the floor of   
    JH> an old building...   
      
   How long have you been able to stay alive using this method?  What is the   
   average survival time on that type of server, any idea?   
      
    JH> Ah.. Minecraft is another game I used to love playing.  I love the   
    JH> creative ability the game offers, though my biggest issue is I'm not   
    JH> freelance creative.   
    JH>  I can follow plans and instructions though, and have built some   
    JH> castles with moats and towers, but only if someone else has designed   
    JH> them.  If I build from my own plans, things tend to look like big   
    JH> pixelated squares.   
      
   I have trouble being creative in games where you're supposed to be creative,   
   but in games where that isn't the point I have all kinds of ideas.  Years ago I   
    played NASCAR Heat for a while it had a drafting feature that I had not seen   
   before.  I wanted to get a track editor and instead of building a racetrack   
   build an extremely long, multi-lane dragstrip with pits located about halfway   
   to the finish line.  The entire race would be about having to keep the draft   
   and working traffic in the draft, etc.  With the pits properly spaced the   
   computerized cars would have have to stop at the same time so there would be no   
    worries about getting left behind.   
      
   I never took the time to go past some rough design work, but I always wondered   
   if I could have gotten it work and if it would have been any fun.   
      
   --- Zeus BBS 1.5   
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