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   CLASSIC_COMPUTER      Classic Computers      1,530 messages   

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   Message 1,218 of 1,530   
   August Abolins to All   
   Book: Sid Meier's Memoir! A Life in Comp   
   23 Apr 23 05:58:10   
   
   MSGID: 2:221/6.0 64449ec2   
   PID: SmapiNNTPd/Linux/IPv6 1.3 20230414   
   EID: ..   
   CHRS: UTF-8 4   
   TZUTC: 0300   
   BBSID: KCO   
   TID: hpt/lnx 1.9 2023-02-24   
    Sid Meier's Memoir!: A Life in Computer Games | Paperback   
   Sid Meier   
   WW Norton   
   Biography & Autobiography / Personal Memoirs / Business / Science & Technology   
   Published Sep 7, 2021   
   9780393868296   
      
   "The life and career of the legendary developer celebrated as the “godfather   
   of computer gaming,” and creator of Civilization.   
      
   "Over his four-decade career, Sid Meier has produced some of the world’s   
   most popular video games, including Sid Meier’s Civilization, which has sold   
   more than 51 million units worldwide and accumulated more than one billion   
   hours of play. Sid Meier’s Memoir! is the story of an obsessive young   
   computer enthusiast who helped launch a multibillion-dollar industry. Writing   
   with warmth and ironic humor, Meier describes the genesis of his influential   
   studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and   
   recounts the development of landmark games, from vintage classics like   
   Pirates! and Railroad Tycoon, to Civilization and beyond.   
      
   "Articulating his philosophy that a video game should be “a series of   
   interesting decisions,” Meier also shares his perspective on the history of   
   the industry, the psychology of gamers, and fascinating insights into the   
   creative process, including his rules of good game design.   
      
   CONTENTS   
      
   ONE BILLION HOURS: An Introduction   
   1.   WHAT HAPPENS IN VEGAS   
   2.   ADAPTATION   
   3.   CRUISING ALTITUDE   
   4.   D-DAY   
   5.   COLLECTIVE EFFORT   
   6.   AHOY!   
   7.   AND THEN BILL BOUGHT AN AIRPLANE   
   8.   OVERT PROTRACTION   
   9.   HANG ON A SECOND   
   10.   ALL ABOARD   
   11.   HISTORY OF CIVILIZATION, PART I   
   12.   TURNING POINTS   
   13.   IF IT AIN'T BAROQUE   
   14.   SEQUEL-ISH   
   15.   THE DISPERSING   
   16.   INTERESTING DECISIONS   
   17.   BACK TO THE FUTURE   
   18.   EXTINCTION   
   19.   ARTIFICIAL TURF   
   20.   INTO THE WIND   
   21.   HIGHER EDUCATION   
   22.   FUZZY MATH   
   23.   SOCIAL MOBILITY   
   24.   FUNNY BUSINESS   
   25.   BEYOND   
   Special Thanks!   
   Sid Meier’s Complete Gameography!   
   Index!   
      
   An exerpt from the Introduction..   
      
   "What follows is a largely chronological examination of all the games I’ve   
   produced over my lifetime, from the wildly successful to the completely   
   unheard of. It’s a thorough list, including a few that were developed   
   outside the traditional career model where you do things like “make money”   
   and “get sued if you copy other people’s ideas.” Just as every sprawling   
   empire can be traced back to a single settler, my reputation as a benevolent   
   industry patriarch wasn’t built in a day, and the truth is I was once a   
   young kid who didn’t know there were rules, making games out of   
   not-so-original ideas for maximum fun and minimum (often nonexistent) profit.   
   Fortunately, I’ve been told the statute of limitations has expired, so I’m   
   ready to come clean. But whether they took a billion lines of code—not an   
   impossible estimate for all of the Civ products combined—or less than a   
   hundred, there is one thing every game in this book has in common. They are   
   fundamenta   
   lly comprised, as all games are, of a series of interesting decisions.   
      
   ---    
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