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|    CLASSIC_COMPUTER    |    Classic Computers    |    1,530 messages    |
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|    Message 1,218 of 1,530    |
|    August Abolins to All    |
|    Book: Sid Meier's Memoir! A Life in Comp    |
|    23 Apr 23 05:58:10    |
      MSGID: 2:221/6.0 64449ec2       PID: SmapiNNTPd/Linux/IPv6 1.3 20230414       EID: ..       CHRS: UTF-8 4       TZUTC: 0300       BBSID: KCO       TID: hpt/lnx 1.9 2023-02-24        Sid Meier's Memoir!: A Life in Computer Games | Paperback       Sid Meier       WW Norton       Biography & Autobiography / Personal Memoirs / Business / Science & Technology       Published Sep 7, 2021       9780393868296              "The life and career of the legendary developer celebrated as the “godfather       of computer gaming,” and creator of Civilization.              "Over his four-decade career, Sid Meier has produced some of the world’s       most popular video games, including Sid Meier’s Civilization, which has sold       more than 51 million units worldwide and accumulated more than one billion       hours of play. Sid Meier’s Memoir! is the story of an obsessive young       computer enthusiast who helped launch a multibillion-dollar industry. Writing       with warmth and ironic humor, Meier describes the genesis of his influential       studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and       recounts the development of landmark games, from vintage classics like       Pirates! and Railroad Tycoon, to Civilization and beyond.              "Articulating his philosophy that a video game should be “a series of       interesting decisions,” Meier also shares his perspective on the history of       the industry, the psychology of gamers, and fascinating insights into the       creative process, including his rules of good game design.              CONTENTS              ONE BILLION HOURS: An Introduction       1. WHAT HAPPENS IN VEGAS       2. ADAPTATION       3. CRUISING ALTITUDE       4. D-DAY       5. COLLECTIVE EFFORT       6. AHOY!       7. AND THEN BILL BOUGHT AN AIRPLANE       8. OVERT PROTRACTION       9. HANG ON A SECOND       10. ALL ABOARD       11. HISTORY OF CIVILIZATION, PART I       12. TURNING POINTS       13. IF IT AIN'T BAROQUE       14. SEQUEL-ISH       15. THE DISPERSING       16. INTERESTING DECISIONS       17. BACK TO THE FUTURE       18. EXTINCTION       19. ARTIFICIAL TURF       20. INTO THE WIND       21. HIGHER EDUCATION       22. FUZZY MATH       23. SOCIAL MOBILITY       24. FUNNY BUSINESS       25. BEYOND       Special Thanks!       Sid Meier’s Complete Gameography!       Index!              An exerpt from the Introduction..              "What follows is a largely chronological examination of all the games I’ve       produced over my lifetime, from the wildly successful to the completely       unheard of. It’s a thorough list, including a few that were developed       outside the traditional career model where you do things like “make money”       and “get sued if you copy other people’s ideas.” Just as every sprawling       empire can be traced back to a single settler, my reputation as a benevolent       industry patriarch wasn’t built in a day, and the truth is I was once a       young kid who didn’t know there were rules, making games out of       not-so-original ideas for maximum fun and minimum (often nonexistent) profit.       Fortunately, I’ve been told the statute of limitations has expired, so I’m       ready to come clean. But whether they took a billion lines of code—not an       impossible estimate for all of the Civ products combined—or less than a       hundred, there is one thing every game in this book has in common. They are       fundamenta       lly comprised, as all games are, of a series of interesting decisions.              ---         * Origin: nntp://news.fidonet.fi (2:221/6.0)       SEEN-BY: 1/123 10/0 1 15/0 18/200 80/1 90/1 92/1 102/401 103/1 705       SEEN-BY: 105/81 106/201 123/131 129/305 153/7715 154/10 214/22 218/0       SEEN-BY: 218/1 215 700 810 820 840 850 860 880 900 221/1 6 226/30       SEEN-BY: 227/114 229/110 112 113 206 275 307 317 400 424 426 428 452       SEEN-BY: 229/470 664 700 240/1120 266/512 280/464 282/1038 292/854       SEEN-BY: 301/1 113 317/3 320/219 322/757 335/364 341/66 234 342/200       SEEN-BY: 396/45 460/58 633/280 712/848 4500/1 5020/1042 5058/104       PATH: 221/6 301/1 218/700 229/426           |
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