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   CLASSIC_COMPUTER      Classic Computers      1,530 messages   

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   Message 1,111 of 1,530   
   Mike Powell to JEFF THIELE   
   Re: Colossal Cave Adventu   
   01 Mar 22 16:18:00   
   
   TZUTC: -0500   
   MSGID: 1143.clascomp@1:2320/105 2683cdeb   
   REPLY:    
   PID: Synchronet 3.19c-Linux master/cb76b1463 Feb 20 2022 GCC 7.5.0   
   TID: SBBSecho 3.14-Linux master/cb76b1463 Feb 20 2022 GCC 7.5.0   
   BBSID: CAPCITY2   
   CHRS: ASCII 1   
   >  MP> > Same here. The Mammoth Cave system was the inspiration for "Colossal   
   Ca   
   >  MP> > Adventure," the first interactive fiction computer game (1976).   
   Develop   
   >  MP> > a PDP-10, the author used maps and recollections of his own Mammoth   
   Cav   
   >  MP> > explorations to populate it, and the original version had no sorcery   
   or   
   >  MP> > dragons or the like. It was an attempt to let people experience   
   Mammoth   
   >  MP> > without having to actually go into it.   
      
   > It was indeed text-based. I'm not sure what would need to be done to make it   
   > a door game, but the original was in FORTRAN and can be found on GitHub:   
   > https://github.com/Neko250/adventure   
      
   Too bad it is not COBOL or I might understand what it was doing.  :)   
      
   Did they have COBOL for the PDP machines?   
      
   Going to move this to Classic Computers before we start something here we   
   don't intend to!  :D   
      
   Mike   
      
      
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