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   CBM      Commodore Computer Conference      4,328 messages   

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   Message 3,800 of 4,328   
   Tristan Miller to All   
   SuperTrek 64+ and Tombs of Xeiops   
   13 Aug 22 22:38:38   
   
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   REPLYADDR psychonaut@nothingisreal.com   
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   Dear all,   
      
   I've just posted to YouTube two longplays of relatively obscure C64 games:   
      
   First, there's Tombs of Xeiops by Peter Gerrard and published by Romik   
   Software in 1983:  This is a budget-priced   
   text adventure game in which your goal is to raid archaeological   
   treasures from an Egyptian tomb.   
      
   This was the very first game we got for our Commodore 64 back in 1985!   
   I remember it came on a disk with a light blue label, with dark blue   
   lettering in an LCD-style font.  There's very little information on this   
   game on the Web, and seemingly none on the disk version.  (Scans of the   
   cassette version are available on MobyGames and elsewhere.)   
      
   Programmer Peter Gerrard was the editor of Commodore Computing   
   International and wrote a number of other games and books, mostly on   
   computing.  The most recent book of his I'm aware of is "Around the Tube   
   in 80 Pubs: A Guide to Some of the Best Pubs in London", a 2017   
   collaboration with his brother Mike.   
      
   Six-year-old me found Tombs of Xeiops far too difficult and buggy and so   
   I gave up after a few weeks.  (The game's two most annoying bugs are its   
   tendency to drop characters that are typed, and specious error messages   
   about your inventory being full when it's not.  Probably one or both of   
   these flaws are evident in the playthrough video.)   
      
   I created today's playthrough with the help of a walkthrough published   
   around two decades ago by Dorothy Millard:   
      
     Dorothy's walkthrough has a few errors in it; I reported these to her   
   back in 2012 ago but I don't think she ever updated her walkthrough   
   website, which has since disappeared.  But Dorothy herself is still   
   around as far as I know; she's posted to Facebook as recently as 2017:   
      
      
      
   Next is SuperTrek 64+ by Don Lekei:  This   
   is a conversion of Star Trek, the classic 1971 strategy game originally   
   by Mike Mayfield and later popularized and extended by David H. Ahl, Bob   
   Leedom, and others.  I believe Don released the game as freeware in   
   order to promote Sysres, a programming tool he designed and used to help   
   convert the game, probably from Bob Leedom's well-known version.  Don   
   developed Sysres while director of engineering at Solidus International   
   Corporation in North Vancouver, BC.  Don's got a LinkedIn profile which   
   has seen activity as recently as 2013:    
      
   SuperTrek was and still is one of my favourite C64 games, no doubt   
   because it's fairly faithful to the tried-and-tested text-based classic,   
   yet wisely spruces things up with colour, sound, animation, and a custom   
   character set.  The game does have a few minor bugs, however, ranging   
   from rampant spelling errors to faulty logic in the phaser firing   
   mechanism.  Perhaps one of these days I'll release a patched version!   
      
   Regards,   
   Tristan   
      
   --   
   =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-   
                      Tristan Miller   
   Free Software developer, ferret herder, logologist   
                 https://logological.org/   
   =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-   
      
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