home bbs files messages ]

Just a sample of the Echomail archive

Cooperative anarchy at its finest, still active today. Darkrealms is the Zone 1 Hub.

   CBM      Commodore Computer Conference      4,328 messages   

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]

   Message 3,219 of 4,328   
   Daniel to Dennis Katsonis   
   Re: Solitare implementati   
   19 Sep 20 23:45:00   
   
   TZUTC: -0700   
   MSGID: 3285.fido_cbm@1:340/7 23cc4538   
   REPLY: 1654.fido_cbm@1:124/5016 23c4884d   
   PID: Synchronet 3.18a-Win32  Aug 30 2020 MSC 1927   
   TID: SBBSecho 3.11-Win32 r3.177 Aug 30 2020 MSC 1927   
   CHRS: ASCII 1   
   -=> Dennis Katsonis wrote to Daniel <=-   
      
    -=> Daniel wrote to mewpo...@hotmail.com <=-   
      
    Da> "mewpo...@hotmail.com"  writes:   
      
    > Heyas!   
    >   
    > I recently wrote a Solitare implementation for modern platforms   
    > because I thought I might play it on my tablet and so on and I hate   
    > ads.   
    >   
    > Anyway, I just had to do a C64 implementation, too!   
    >   
    > Et voila!  I ported M3wP Solitare to GEOS on the C64!   
    >   
    > Its not complete yet, I have to make a proper icon and so on as well   
    > as implement auto solving and some nice end game effects but its   
    > playable now.  Oh!  The graphics are a WIP too.  I'm getting help with   
    > those.   
    >   
    > I'm not sure if there are any other Solitare implementations for GEOS.  It   
    DK> doe   
    Da> sn't matter, I suppose...   
    >   
    > My implementation is open source and available on GitHub at   
    DK> https://github.com   
    Da> /M3wP/M3wPSolitare   
    >   
    > There is no documentation as yet, either.  Sorry!  I'll get there!   
    >   
    >   
    > Daniel.   
      
    Da> At some point, I will be recapping and restoring my C64 and will have   
    Da> GEOS and all that jazz working. This sounds exciting.   
    Da> --   
    Da> Daniel   
    Da> Visit me at: gopher://gcpp.world   
      
    DK> Do ceramic caps need to be replaced?  I've noted on my Vic 20, which   
    DK> isn't displaying an image, most of them appear to have a white powder,   
    DK> one one near the VIC chip seems to have a small hole.  This might be   
    DK> why there is no image.   
      
   I don't know. I've seen a number of C64 and Vic20 cap replacement kits.   
      
   I think it may be good practice to replace all of them..   
      
   Did you know someone reverse engineered the C64 mainboard and sells it new?   
      
   www.tindie.com/products/bobsbits/sixtyclone-commodore-64-replica-pcbs   
      
   I think you can order the cap kits from him too. I've seen the kits on various   
   sites on the web so they're not novel.   
      
   Daniel Traechin   
      
   ... Visit me at gopher://gcpp.world   
   --- MultiMail/Linux v0.49   
    * Origin: Digital Distortion: digdist.synchro.net (1:340/7)   
   SEEN-BY: 1/19 123 15/0 16/0 19/36 90/1 106/201 116/18 120/340 123/130   
   SEEN-BY: 123/131 140 132/174 153/7715 203/0 218/700 221/0 222/2 226/30   
   SEEN-BY: 227/114 229/101 275 424 426 664 1016 230/150 152 240/1120   
   SEEN-BY: 240/5138 5411 5832 5853 249/1 206 317 400 250/1 261/38 100   
   SEEN-BY: 266/512 267/155 275/100 282/1031 1056 291/100 111 298/26   
   SEEN-BY: 300/5 6 310/31 317/3 320/119 219 322/0 757 340/0 7 201 202   
   SEEN-BY: 340/203 400 800 1100 341/66 342/200 396/45 60 640/1321 712/848   
   SEEN-BY: 770/330 801/161 189 2320/105 2432/390 2454/119 3634/12 5020/1042   
   PATH: 340/7 400 261/38 320/219 240/5832 229/426   
      

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]


(c) 1994,  bbs@darkrealms.ca