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   CBM      Commodore Computer Conference      4,328 messages   

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   Message 2,241 of 4,328   
   ArcadeAge to Andreas Kohlbach   
   Re: Commodore history - The Commodore 12   
   23 Oct 18 03:20:00   
   
   On Thursday, October 18, 2018 at 9:34:22 PM UTC+2, Andreas Kohlbach wrote:   
   > On 17 Oct 2018 21:05:34 GMT, Etienne von Wettingfeld wrote:   
   > >   
   > > On 2018-10-06, Andreas Kohlbach  wrote:   
   > >> On Sat, 06 Oct 2018 19:32:53 +1000, Lucifer wrote:   
   > >>>   
   > >>> They both think it has a C80 CPU and can use dool monitors.   
   > >>> No way that guy could design a computer.   
   > >>   
   > >> Z80? It indeed has. And has a built-in monitor.   
   > >   
   > > The C128 indeed has a Z80, for CP/M mode. In fact, the computer boots using   
   > > the Z80.   
   >    
   > Are you sure?   
   >    
   > > It has an Assembler monitor, but I think Lucifer means two screens at once.   
   > >   
   > > It actually can, one using the 40 collumn mode and one the 80 character   
   one.   
   >    
   > But not at the same time AFAIK. When you switch the mode the content what   
   > was displayed in the mode before just froze on the other display.   
   > --    
   > Andreas   
   >    
   > My random thoughts and comments   
   > https://news-commentaries.blogspot.com/   
      
   Not making use of any dirty hacks or programming tricks at all, you can easily   
   convince yourself that neither of the two screens freezes: With both displays   
   connected and active, call SPRDEF from 80 column mode to put some pixels in   
   sprite number 1.    
   Leave the editor (SHIFT+RETURN, RETURN), then make your sprite visible, e.g. by   
    entering "SPRITE 1,1,2,0,0,0,0". Now try "MOVSPR 1,115#7" and enjoy two   
   displays at once, both non-frozen.   
      
   --- SoupGate-Win32 v1.05   
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)   

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