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|    CBM    |    Commodore Computer Conference    |    4,328 messages    |
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|    Message 1,963 of 4,328    |
|    Stephen Walsh to All    |
|    Commodore Free Magazine, Issue 93 - Part    |
|    21 Sep 16 13:15:54    |
       plug-in is started. After exiting the plug-in, the manager is       reloaded in the same configuration. It is very useful for viewers or       players.               - - - - - - - - - -              CF: Is all the credit for this device down to yourself, or do you have a       team of designers and programmers?              TP: As I said, the IDE64 was developed by a team with Josef and Jan, who       helped me with hardware and Josef developed original IDE64 software. We       would like to thank all the people who helped us with developing IDE64,       first of all Kajtar Zsolt (Soci/Singular) from Hungary, who has optimized       and debugged IDE64 firmware, did new IDE64 firmware V.9x and maintains       webpage warez.ide64.org. He has a good deal to do with the present state       of the IDE64 project. We would like to give thanks to Sidney Arbouw from       the Netherlands (Arcane) who fixed a lot of games for IDE64. Not forgeting       all the IDE64 users, who got an IDE64 during the long period of this       project.               - - - - - - - - - -              CF: Do you have plans for any other Commodore hardware?              TP: We have started a new project called CPU64, which will make your C64       faster, give your C64 more memory, new peripherals and will be very       flexible. At the heart of it is a FPGA chip which implements cycle exact       (with original simple pipelining) 6510 CPU core with 24 bit address bus       plus new powerful instructions for better addressing. The CPU speed can be       linearly changed from 1MHz up to 18MHz. It contains 1MB basic RAM memory       which can be expanded up to 16MB, 512kB of PEROM memory, an RTC chip, a USB       device controller and Short Bus. The USB device controller will make       simple and faster connection to PC (PClink) and allow you to upgrade the       firmware from a PC. Because FPGA is configured from PEROM memory, it will       be very easy to add new features to the CPU core. We have planned VCU (VIC       control unit) core, which will implement advanced graphic modes like FLI or       interlaced modes without using the CPU. VCU will be programmable in       assembler with special instructions for exact timing. Other planned       projects I should mention that we would like to make are a USB host       controller for Short Bus which will allow us to use devices like USB disks       or wireless LAN (WiFi) or even BlueTooth communication.               - - - - - - - - - -              CF: How would someone interested go about buying this hardware?              TP: Best way is to contact distributors like GO64! Protovision, Modernity       Grp., C64Hardware or you can contact us directly.               - - - - - - - - - -              CF: Is the hardware upgradeable or do users need to buy the new interface       when its developed if so what is the reason?              TP: IDE64 hardware can not be directly upgraded, but it has only small       changes during its lifetime. The biggest upgrade was the addition of the       Compact Flash connector, but users without this connector can use simple       reduction from IDE bus to Compact Flash via an adaptor.               - - - - - - - - - -              CF: I know I spoke to you about a USB interface; could you give us a sneak       preview of what we can expect?              TP: The USB interface has two modes, host and device. You can connect       many devices to one host. There may not be more than one host on the USB       bus. We need both modes. When you want to connect a USB device to the       C64, you must have the host controller. When you want to connect C64 as a       device to PC (PClink) you need device controller because PC has only host       controllers. We have planned both these functions on one board, but not at       the same time. Host/device controller can be switched by jumper. Because       USB is very fast for C64 we will implement only the slower specification       1.1 which operates in Full Speed mode at 12Mbps or in Low Speed mode at       1.5Mbps. I do not know at this time if USB64 will operate only with the       CPU64 or not. USB will be connected to Short Bus. As I said, CPU64 will       have device USB controller for PClink and simple upgrading firmware.               - - - - - - - - - -              CF: I think it's time to plug your website www.ide64.org .The site seems       to be updated quite frequently with firmware updates and fixes. How much       of your time does his take?              TP: We are developing this website from the beginning of the project       continuously. Now we are presenting the news on news.ide64.org and       warez.ide64.org              This article was originally in Commodore Scene magazine in 2004 and was       compiled by Nigel Parker and Andrew Fisher for Commodore Scene magazine                            --- MBSE BBS v1.0.4 (GNU/Linux-i386)        * Origin: Dragon's Lair ---:- dragon.vk3heg.net -:--- (3:633/280)    |
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