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|    CBM    |    Commodore Computer Conference    |    4,328 messages    |
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|    Message 1,951 of 4,328    |
|    Stephen Walsh to All    |
|    Commodore Free Magazine, Issue 93 - Part    |
|    21 Sep 16 13:15:42    |
      nfiq and       select the Regenerator config file, and then Open VSF and open the same VSF       file you used to make the Regenerator project.              csdb.dk/getinternalfile.php/149251/RegeneratorBooster_1_2.zip                     *************************************        REGENERATOR 1.4       *************************************              Released by: Nostalgia              An interactive disassembler for C64 binaries.              Regenerator will load any standard C64 .PRG file (or VICE snapshot) and       disassemble it. There are a few options you can choose to change the       output and a few tools to make the output look better and more useful to       programmers. The tool is really simple to use. You will need .Net 3.5 (or       4.0) runtime.              csdb.dk/getinternalfile.php/149250/Regenerator14.zip                     *************************************        PENTAGRAM V1.10       *************************************              Released by: Rod & Emu              A great pseudo-3D style game              This is a port of the ZX Spectrum classic ' Pentagram ' originally released       by the legendary company 'Ulimate Play the Game' in 1986. It was numberd       fourth in the Sabreman series; the game is played in an isometric       viewpoint. The conversion now has a bug update to version 1.10 and makes       it the definitive version.              Changelog is as follows :              * Fixes a bug in the RND generator that under some circumstances might        only generate 4 runes.              * Now uses the same method as the Atari version that works fine.              * New version of game complete without any problems a number of        times.              * Download includes a Vice 2.4 snapshot of the game just before        the game is about to be completed to prove that it does work!              Download including source code              csdb.dk/getinternalfile.php/149246/pentagram-v1-10.zip                     *************************************        DIRMASTER V3.1.1       *************************************              Released by: Style              This is an excellent tool and an earlier version was reviewed in Commodore       Free issue number 5              www.commodorefree.com/magazine/vol1/commodore_free_issue_5.pdf              DirMaster is a Windows-based GUI application designed to help Commodore       enthusiasts explore and manage their disk image collections.              v3.1.1 addresses a few bugs reported by users.              * issue opening NAT partitions (.dhd)       * dhd performance (no md5, .dhd BAM)       * horizontal BAM display (.d71)       * disk initialization when unzipping        a 1-4! zipcode set when dragged        from Explorer              style64.org/                     *************************************        CMD READER       *************************************              Released by: Genesis Project              Preservers and collectors, a new tool for backing up your CMD Harddrives.       CMD Native Partition Copy, or CMD Reader for short. It will preserve any       CMD partition for you by using the .DNP format, supported by, for example,       DirMaster. You can use a SD2IEC or any other bigger solution. If you are       the owner of a EasyFlash 3, you can preserve your drive to your PC directly       through USB. Enjoy!              Download       csdb.dk/getinternalfile.php/149201/CMDREADER_05_2016.ZIP              Website       csdb.dk/getinternalfile.php/149201/CMDREADER_05_2016.ZIP                     *************************************        PNG2DOODLE       *************************************              Released by: Mix256              Takes as an input a PNG file and converts it to a doodle image. The       software is written in Java. It does come with an example PNG file so you       get the format right when converting.              csdb.dk/getinternalfile.php/149135/png2doodle.zip                     *************************************        SHOTGUN       *************************************              Released by: ZeHa              Using the 4-player adaptor, this game sees you and up to four friends       battling for survival in a shotgun showdown. First you have to run to get       your gun, then once you have shot your gun four times it disappears and you       have to run to find another gun.              csdb.dk/getinternalfile.php/149133/shotgun.prg              csdb.dk/getinternalfile.php/149134/shotgun.d64                     *************************************        PENTAGRAM       *************************************              Released by: Rod & Emu              After over 30 years the classic Spectrum game is ported to the Commodore       64. This is an isometric game where you hunt for clues, however this       conversion seems more playable than I remember the Spectrum versions. It's       because either I now have a better joystick or the pseudo-3D is more       realistic?!              csdb.dk/getinternalfile.php/149126/Pentagram.zip                     *************************************        YOU GO SQUISH NOW! 003        Barney the Dinosaur       *************************************              Released by: Cout Games              Poor Barney the singing dinosaur, written in BASIC. The idea of the game       is to drop the boot to squash him flat -- maybe not a game for the kids to       play.              csdb.dk/getinternalfile.php/149110/YGSN003BARD.d64              cloud.cbm8bit.com/cout/YGSN003BARD.d64                     *************************************        ALIEN FORMATION MAKER V1.0+       *************************************              Released by: The New Dimension              This program allows you to record your own sprite movement and generates a       256 byte table for X position, and a table for Y position of the sprites.       This tool features a record and playback of the alien formation and allows       you to load/save your own sprite formations. F1, F3, F5 and F7 (in record       mode) will allow you to set the speed of the sprite movement. If you wish       to mix the speed be careful to keep the joystick, and let it go when       pressing the FUNCTION keys. The stoppage is also recorded :)              csdb.dk/getinternalfile.php/149060/Alien_Formation_Maker_V1-0+.d64                     *************************************        SPINDLE 2.2       *************************************              Released by: Lft              Spindle is an integrated linking, loading and crunching solution for C64       trackmos. By hiding the details of the storage model, it allows the demo       coder to focus on effects, transitions and flow. The core of Spindle is a       cutting-edge IRQ loader featuring extremely fast scattered loading and       decrunching, state of the art serial transfer routines and GCR decoding on       the fly. On top of this, Spindle provides an optional linking framework       that automates much of the tedious work traditionally associated with       trackmo development.              This version offers improved robustness. The API is fully compatible with       earlier 2.x versions.              * Greater margins for serial transfer. This should make loading        more robust in noisy environments and with long IEC cables. This        feature is optional, and may be disabled with the "-f" (fast)        option to spin or pefchain. The fast version saves three cycles per        byte of compressed data.              * More robust checksum protection during motor spinup. Earlier        versions would fail on some very picky drives, but this has now been        fixed. Version 2.2 has been stress tested for 24 hours straight on        THCM's loaderkiller drive.              * Bus lock feature. You are now free to write anything you want to the        upper bits of dd02 in between loadercalls. The lower bits of dd02        are used to select VIC bank, as before. Note that this is not        allowed *during* loadercalls, i.e. from your interrupt code. There you        must write 3c-3f.              * Better ability to detect host reset. Some C64s do not send a        reset signal to the IEC bus on a system reset, and you may end up in        a situation where you have to powercycle the drive. With this        feature, it is at least safe to reset the C64 in between        loadercalls; this will be detected, and the drive resets itself.              csdb.dk/getinternalfile.php/148950/spindle-2.2-win32.zipcsdb.dk/getinterna       lfile.php/148949/spindle-2.2.tgz                     *************************************        SLAVIA 2       *************************************              Released by: K&A Plus, Slavia              This game was created by Minimoog. In the game you choose your tribe:       Polans, Pomeranians, Moravians, or Drevlans. Buy items , hunt, trade, and       go into battle.              csdb.dk/getinternalfile.php/148887/Slavia+2+EN.d64       csdb.dk/getinternalfile.php/148837/Slavia+2+-+user's+manual.pdf       csdb.dk/getinternalfile.php/148888/Slavia+2+PL.d64       csdb.dk/getinternalfile.php/148838/Slavia+2+-+podr?cznik+grac              --- MBSE BBS v1.0.4 (GNU/Linux-i386)        * Origin: Dragon's Lair ---:- dragon.vk3heg.net -:--- (3:633/280)    |
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