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|    CBM    |    Commodore Computer Conference    |    4,328 messages    |
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|    Message 1,712 of 4,328    |
|    Harry Potter to Kurisu Yamato    |
|    Re: Commodore-128 game suggestions?    |
|    30 May 16 05:29:07    |
      On Sunday, May 29, 2016 at 3:01:08 PM UTC-4, Kurisu Yamato wrote:       > Hey, keep me updated on that. :3              Yesterday and this morning, I optimized the text adventure and cut the main       executable from 12.5k to 10.1k. It is a cc65 program and uses my CBMSimpleIO       and Hidden64 libraries. Now, it is in three parts: the main code is located       in the memory available        in the default cc65 setup, most of the text is in "hidden" memory, and I put       some code in the tape buffer. It also uses some empty space in the first 1k       of RAM. Let me see if I can put more there. :)              BTW, if you want the mentioned libraries or some of my optimization       techniques, post a request, and I'll give you an URL. :)              --- SoupGate-Win32 v1.05        * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)    |
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