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   CBM      Commodore Computer Conference      4,328 messages   

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   Message 1,693 of 4,328   
   Stephen Walsh to All   
   Commodore Free Magazine, Issue 92 - Part   
   23 May 16 11:26:48   
   
      C64 ENDINGS   
   *************************************   
      
   The  web page c64endings.co.uk, dedicated to showing game endings, has been   
   updated.    Most   recent   additions   are:    Dr.   Jackle  &  Mr.   Wide   
   (Mastertronic),  Die  Hard  2:   Die  Harder  (Grandslam),  Dragon's Lair 2   
   (Software Projects), Drelbs (Synapse Software), and Deviants (Players).   
      
   c64endings.wordpress.com/   
      
      
   *************************************   
          GLENN HOLMER GEOS FONTS   
   *************************************   
      
   Glenn  Has  summarized what he has been learning about GEOS fonts.  You can   
   find out more on his website   
      
   www.lyonlabs.org/commodore/onrequest/geos-fonts.html   
      
      
   *************************************   
            QUOD INIT EXIT V1.5   
   *************************************   
      
   Released by:  Saimo, Retream   
      
   Another  update  to  the  Pig-inspired platform game, with music by Richard   
   Baylis.   Many  have  commented that this would be a great Phone style app,   
   and I agree.  Very colourful graphics and superb looking toilet rolls.   
      
   csdb.dk/getinternalfile.php/143265/QUOD_INIT_EXIT.d64   
      
      
   *************************************   
     U91306 - EIDOTHEA - THE DAUGHTER   
            OF PROTHEUS [SEUCK]   
   *************************************   
      
   Game design: Errazking   
   Graphics:    Errazking   
   Music:       Richard Bayliss   
      
   Errazking's  third entry in the SEUCK 2015 competition sends a sub into the   
   body  of  a human.  You must battle through various levels inside the game.   
   You'll  find  the  player actually going behind the scenery at some stages.   
   There are 4 stages in all and an end boss to encounter.   
      
   DNA  warrior meets SEUCK :) Okay, maybe not.  However this game is a pretty   
   smart idea.   
      
   tnd64.unikat.sk/seuck/Sideways2015/Eidothea.zip   
      
      
   *************************************   
              VCHAR64 V0.0.8   
   *************************************   
      
   Released by: riq   
      
   Another update to his Character set creation tool   
      
   FEATURES INCLUDE   
      
     * Char editing: -- Clear, Copy & Paste   
      
     * Invert   
     * Flip Horizontally, Vertically   
     * Rotate   
     * Shift Up, Down, Left, Right   
     * Undo, Redo   
     * Tile support: -- From 1x1 to 8x8   
     * Custom Distance in chars between tiles   
     * Imports CharPad 1.8 and 2.0 projects   
     * Exports to Raw and PRG   
     * Emulates different palettes: VICE, Pepto, Frodo, etc...   
     * Two Live Preview modes:   
     * TCP/IP server support. Video: www.youtube.com/watch?v=yNCK_wZbo40   
     * xlink support. Video: www.youtube.com/watch?v=ZaSR_mxRfmo   
      
   github.com/ricardoquesada/vchar64   
      
      
   *************************************   
             DUREXFORTH V1.4.3   
   *************************************   
      
   Released by:  Hack n' Trade   
      
   Released  with a D64 image and even a PDF manual to download.  I could make   
   the  usual jokes about Go FORTH and code, May the FORTH be with you...  and   
   I think I have done these before, so let's just say an update is available.   
      
   This is a Modern C64 version of the Forth programming language.   
      
   The  application  includes a vi clone (written in Forth), a high-resolution   
   graphics library, plus MML music support   
      
   GOALS:   
      
   * Fun. The system should be nice to work with on the real machine.   
      
   * Fast. DurexForth compiles to machine code and is the fastest C64 Forth.   
      
   * Easy to use. Implements the Forth 2012 core standard.   
      
   CSDB release information   
   csdb.dk/release/?id=142561   
      
   Main website   
   github.com/jkotlinski/durexforth   
      
   Facebook   
   www.facebook.com/DurexForth   
      
      
   *************************************   
        SIDIN PDF MAGAZINE ISSUE 15   
   *************************************   
      
   Released by:  Ice Team   
      
   Commodore pdf magazine featuring an interview with Matt Gray   
      
   Other items include:   
      
   General  Index,  Editorials,  News,  CGSC  v1.30, HVSC #63, XSIDPlay 2.1.7,   
   Project  Sidologie,  Tel  Me  More, Back in Time Symphonic Collection, Matt   
   Gray interview!, Inside Matt Gray Serpent Demo player, Sample   
      
   Source, Conclusion, JSIDPLAY2, Beginning Actually   
      
   digilander.iol.it/ice00   
      
      
   *************************************   
                ARC64 V2.8   
   *************************************   
      
   Released by:  Graham   
      
   Arc64 is a small tool to deal with D64, T64, LNX and ZipCode archives.   
      
   It  can be used to edit D64 images, run D64 images in the WinVice emulator,   
   run PRG files via CodeNet, convert T64, LNX, PRG, ZipCode and other formats   
   to D64.   
      
   A key feature is the drag & drop support.  If you drop a D64 image, it will   
   be opened in place of the currently opened D64 image.  If you drop any kind   
   of  other  file,  Arc64  will try to add it to the D64 image.  Formats like   
   T64,  LNX  and  P00  will  be automatically extracted into the D64 image as   
   PRGs.   
      
   Any  changes to a D64 won't be saved automatically; you either have to drag   
   the header of the directory into an explorer window, or you have to use the   
   Save option from the menus.   
      
   Arc64 may also be called via command line with a file name as argument.   
      
   csdb.dk/release/?id=142396   
      
      
   *************************************   
                  TRONOWO   
   *************************************   
      
   Released  by:   Tom  Rain  at  the Mixed Game Competition at RetroKomp/LOAD   
   ERROR  2015 retrokomp.org/?page_id=161 0&lang=en_US where it came 6th place   
   in the mixed games section.   
      
   Based  on 'light cycle s', you make your enemy hit into your vehicle trace.   
   You can play alone or with a friend.   
      
   It's a keyboard-controlled game:   
      
   player 1        player 2   
   {w}             {i}   
   {a}{s}{d}       {j}{k}{l}   
   {space} - cover {return} - cover   
      
   other keys used :   
      
   {p}    pause   
   {b}    barriers on/off   
   {q}    quit   
   {.}{,} barriers time slower/faster   
      
   csdb.dk/getinternalfile.php/142712/tronowo64.d64   
   csdb.dk/getinternalfile.php/142713/pet-tronowo.d64   
      
      
   *************************************   
                 KEYMAN64   
   *************************************   
      
   The  Keyman64  is  a programmable keyboard interceptor and hardware control   
   system  for computers equipped with a simple 64-key matrix keyboard.  It is   
   installed  between  the keyboard and the computer, continually scanning the   
   keyboard  matrix  and  relaying  the keyboard state to the computer using a   
   crosspoint switch.  To the computer the crosspoint switch matrix looks just   
   like a physical keyboard, while the Keyman64 gains the ability to intercept   
   keystrokes and control the matrix seen by the computer.   
      
   www.henning-bekel.de/keyman64/   
      
      
   *************************************   
          ATHANOR - THE AWAKENING   
   *************************************   
      
   Erik  Safar  released  a  new  game  for the Commodore C64.  The game is an   
   adventure game with vector graphics.   
      
   THE FEATURES ARE:   
      
   * Vector graphics (approx. 50 views)   
      
   * Syntax analysis (approx. 200 words)   
      
   * Packaging in folio cardboard 22cm x 22cm (8.66 inches x 8.66)   
      
   * Material clues (such as Cobra Soft Adventure Games)   
      
   * 5.25 inch disk   
      
   A VIC20 version with 32k ram pack is also planned.   
      
   You  can follow the thread and get details of how to purchase the game from   
   here   
      
   www.lemon64.com/forum/viewtopic.php?t=58363   
      
   A preview of the game is available to download from here   
      
   csdb.dk/release/?id=142447   
      
      
   *************************************   
            RETRO GAMER CD NEWS   
   *************************************   
      
   New  game  releases on the near horizon (both modern and retro), our annual   
   competition   
      
   www.rgcd.co.uk/2015/07/c64-16kb-cartridge-game-development.html   
      
   and  RGCD  have completed work on an enhanced version of Tiger Claw for the   
   C64 in Pixels Kickstarter.   
      
   www.kickstarter.com/projects/47744432/the-story-of-the-commodore-64-in-pixels   
      
   RGCD have also restocked some of the more popular C64 cartridges!   
      
   RGCD CARTRIDGES BACK IN STOCK / UPCOMING RELEASES   
      
   [IMAGE]   
      
   OUT OF PRINT TITLES   
      
   RGCD  has  released  over 30 games on cartridge for the C64?  Not including   
   the  many  releases  that  were  for  competitions, RGCD say they have been   
   playing with the idea of using the larger cart sizes we have now to perhaps   
   re-release some of the older games alongside new and never-released stuff.   
      
   If you're up for re-releases, RGCD have created a super-simple Google form   
      
   rgcd.us4.list-manage2.com/track/click?u=f348430ec1f78fe2e7382cfdb&id=d40fa   
   00070&e=200826c10f   
      
   for you to complete (will   
      
   --- MBSE BBS v1.0.4 (GNU/Linux-i386)   
    * Origin: Dragon's Lair ---:- dragon.vk3heg.net -:--- (3:633/280)   

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