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|    Message 1,691 of 4,328    |
|    Stephen Walsh to All    |
|    Commodore Free Magazine, Issue 92 - Part    |
|    23 May 16 11:26:46    |
      *************************************        Commodore Free Magazine        http://www.commodorefree.com/       *************************************               Issue 92               Free to download magazine        dedicated to Commodore computers        Available as PDF, ePUB, MOBI, HTML,        TXT, SEQ and D64 disk image              =====================================              *************************************        CONTENTS       *************************************              * Editorial       * General News        - Retro gaming high score archives        - Stripefixer C64        - VirtualC64 v1.1.3        - CBM PRG Studio v3.5.0        - C64SD v3 Princess FLC        - Ray Carlsen's New Power Supplies        - Minecraft BASIC Programming        - Retro Commodore        - Chicken Lips Radio 3        - The Games-Coffer        - FS-UAE Upgraded        - MUIBase 3.2        - Britsoft        - Farewell Betamax       * C64 News        - Spiceworks Website Homage To C64        - LostTurboCard64        - Memwa2: Smallest C64 Emulator        - HerMIDI v1.0c        - Time of Silence v1.0        - C64 Endings        - Glenn Holmer GEOS Fonts        - Quod Init Exit v1.5        - U91306 - Eidothea [SEUCK]        - VChar64 V0.0.8        - DurexForth V1.4.3        - SIDin PDF Magazine Issue 15        - Arc64 V2.8        - Tronowo        - Keyman64        - Athanor - The Awakening        - Retro Gamer CD News       * VIC 20 News        - Mini Mine Sweep        - R'zos VIC Collection of 2015        - Péter és Pál and Winnetou        - ColorRun Retro       * C16 and Plus/4 News        - Ghost 'n Goblins Arcade Music Box       * Amiga News        - Nazghul - AROS        - Amiga 30th Birthday - California        - XoXo - Amiga        - Sum firmware update        - Calimero v1.00 - MorphOS        - Potrace v1.13 - Amiga        - Boingsworld Issue 69        - New A1200 Cases Kickstarter        - Call For Amiga Developers       * Review: Slime and Slime Deluxe       * Review: Rhythm King       * Copy And Paste From WinVICE       * Review: Pulse              =====================================               EDITOR        Nigel Parker               SPELL CHECKING        Peter Badrick        Bert Novilla               TXT, HTML & E-BOOKS        Paul Davis               D64 DISK IMAGE        Al Jackson               PDF DESIGN        Nigel Parker               WEBSITE        www.commodorefree.com               EMAIL ADDRESS        commodorefree@commodorefree.com               SUBMISSIONS              Articles are always wanted for the magazine. Contact us for details. We       can't pay you for your efforts but you are safe in the knowledge that you       have passed on details that will interest other Commodore enthusiasts.               NOTICES              All materials in this magazine are the property of Commodore Free unless       otherwise stated. All copyrights, trademarks, trade names, internet domain       names or other similar rights are acknowledged. No part of this magazine       may be reproduced without permission.              The appearance of an advert in the magazine does not necessarily mean that       the goods/services advertised are associated with or endorsed by Commodore       Free Magazine.               COPYRIGHT               Copyright (c) 2016        Commodore Free Magazine        All Rights Reserved.              =====================================              *************************************        EDITORIAL       *************************************              Welcome to another issue of Commodore Free.              Although real life has been getting in the way of releasing issues and       playing with Commodore related items, I am still hopeful of maintaining the       monthly releases (time permitting).              A little plea for help goes out this issue:              You will no doubt be aware we have the magazine released as a Disk image or       d64 that is readable on a real Commodore 64. The original disk version of       the magazine was coded with the help of dot basic and the magic coding of       Al reed. However, after nearly 100 issues we seem to be coming to a number       of problems. The first problem is once we hit issue 99 we have no way (in       the magazine) to code the issue to display Issue 100, so it will go back to       Issue 01! That will be confusing and is also messy. Readers have also       called for extensions to the original magazine design, and I know the       printing future is less than successful.              It would be great to add the following options to the magazine              * Display an image maybe a jpg              * Text and a picture displayed on the same screen              * Run a program from the menu              * Same easy way to add text and maybe to alter the layout somehow              * Alter the numbering -- maybe just going to 3 digits, but with the        ability to have e.g. Disk 99 and Disk 99A              * Compression of the text is a must! As is automatic decompression        (allowing more text)              * Turbo loading of the disk and the test on compatible systems              * Must be PAL and NTSC compatible              * Usable with a joystick or mouse - maybe auto configure to the        hardware it finds              Of course you may think of other items to add and feel free to contact me       with your suggestions to add to the disk magazine. I have been trying to       contact Al Reed as at one time he was keen to evolve the magazine into       something more to Commodore Free's needs. However, after a while the       emails dried up and I haven't been able to contact Al for some time!              The original specification of the magazine that Al created was spot on, but       times have moved on and needs not thought about in the early days are now a       real problem.              Think you can do better!              Please contact me if you feel you could code a skeleton magazine that we       can use each month to distribute the disk to the many Commodore readers who       prefer to use the real machine rather than paper or onscreen PDF files.       Indeed, many readers still only own Commodore hardware and so reading the       issue is either via text only or by the disk image.              Of course it goes without saying that text or articles for the magazine are       most welcome; contact me if you think you have something that other readers       would like to read about! Maybe you have some rare item that others may       not know about, or maybe a new piece of software or a hardware project you       would like help with or just advertise to other like-minded Commodore       Users.              Thanks for reading -- enjoy the issue.              Regards,       Nigel (Editor)       www.commodorefree.com              =====================================              *************************************        GENERAL NEWS       *************************************              *************************************        RETRO GAMING HIGH SCORE ARCHIVES       *************************************              High scores from retro computer games. The archive contain results of all       kinds of computer games on Atari, Commodore, PC, Sega, Nintendo, Apple,       MSX, BBC, Sinclair and more.              cbm8bit.com/highscores/home/c64                     *************************************        STRIPEFIXER C64       *************************************              Bwack is working on a "stripefixer". This is an electronic circuit to       counteract some of those vertical bar interferences that the C64 screen is       known for.              www.youtube.com/user/bbytew/search?query=Stripefix                     *************************************        VIRTUALC64 V1.1.3       *************************************              Dirk Hoffmann has released a new version of his VirtualC64 emulator. This       emulator runs on a Mac (OS X) emulating a Commodore C64. Changes in this       version are: Improvements for the internal texture buffers (blur, sepia       and simple CRT). VirtualC64 now uses Metal; the old OpenGL code has been       removed.              www.dirkwhoffmann.de/virtualc64/                     *************************************        CBM PRG STUDIO V3.5.0       *************************************              Arthur Jordison has released an updated version of CBM PRG Studio. Changes       in this version: Fragment assembly, Debug directive, easier label       exporting, custom character mapping for TEXT directive, and overlap       detection when building mixed BASIC and assembly sources.              www.ajordison.co.uk/                     *************************************        C64SD V3 PRINCESS FLC       *************************************              New version of the C64SD v3 Princess is under development. The new version       "FLC" can control the Datassette motor making it              --- MBSE BBS v1.0.4 (GNU/Linux-i386)        * Origin: Dragon's Lair ---:- dragon.vk3heg.net -:--- (3:633/280)    |
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