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|    CBM    |    Commodore Computer Conference    |    4,328 messages    |
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|    Message 1,615 of 4,328    |
|    Stephen Walsh to All    |
|    Commodore Free Magazine, Issue 91 - Part    |
|    19 Mar 16 11:21:52    |
       any kind and presume       it's all bubbles).              We are then greeted with the version number, for the review its V1.0              I presume the version has moved on now, but as I started reviewing on this       version and spent about a month play testing I decided to stick with it.              Pressing Fire will "start the game" (no surprises there) it does what it       says on the tin, (contents will be hot when heated?!)              While I haven't played the original arcade version, to my knowledge, I do       remember seeing it! And backtracking for this review and watching the       YouTube video this conversion, you can see the VIC version does look       incredibly close. I think most programmers would be overwhelmed with the       task in hand.              The VIC version seems quite difficult to progress; you need to run about       the level quite a bit to collect all the hearts for the first level. Also,       Brutus can reach down through the level and grab you. Sometimes the       characters seem to merge into the backgrounds -- that gets frustrating.              Notice there is a punch ball on the first level. Wonder what happens if       you try to hit it!              I am not going to pretend the VIC version could ever look as good as the       original arcade version, especially with the main character sprites, but       the layout seems the same and the game play is still the same. Animation       on the characters is a little jerky but I presume memory limitations       reduced the number of frames that were possible.              Creative work on the graphics creates credible animations and great looking       backgrounds. It's difficult really to criticise such a mammoth task and a       truly superb conversion, yet I feel it's lacking something, just some       sparkle, maybe just the extra animation frames.              SCORES              Sounds: 9/10       Graphics: 7/10       Gameplay: 7/10        bit frustrating       Overall: 7.5/10              Very good conversion, but frustrating to play, I presume the original       version was the same, but not having a unit to test this on I reserve       comment. The Conversions animation could be better, but its just being       picky.              =====================================                     --- MBSE BBS v1.0.4 (GNU/Linux-i386)        * Origin: Dragon's Lair ---:- dragon.vk3heg.net -:--- (3:633/280)    |
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