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   CBM      Commodore Computer Conference      4,328 messages   

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   Message 1,610 of 4,328   
   Stephen Walsh to All   
   Commodore Free Magazine, Issue 91 - Part   
   19 Mar 16 11:21:47   
   
   st!   
      
   www.ahearttowitness.com/gmetrix.php   
      
      
      
   *************************************   
                VIC 20 NEWS   
   *************************************   
      
   *************************************   
                 SHADOWVIC   
   *************************************   
      
   Pixel is working on a lightweight VIC20 emulator.   
      
   The emulator shadowVIC can be used on low-power devices such as the   
   Raspberry Pi.   
      
   At the moment the following is emulated:  6502 CPU, 6560/6561 graphics   
   display and the VIA joystick status.  The rest for example the keyboard and   
   sound are not implemented yet.   
      
   github.com/SvenMichaelKlose/shadowvic   
      
      
   *************************************   
           VIC-20 IEEE INTERFACE   
   *************************************   
      
   Mark Gladson has created a Kickstarter project to create replicas of the   
   VIC-20 IEEE interface cartridge (VIC-1112).  The project will produce a   
   fully assembled cartridge including a housing and a label.   
      
   www.kickstarter.com/projects/1203958506/vic-20-ieee-interface   
      
      
   *************************************   
         ULTIMEM - VIC20 EXPANSION   
   *************************************   
      
   Jim Brain is working on a new memory expansion for the Commodore VIC20.   
      
   The properties are:  Memory is organized into five "parts":  RAM1 / 2/3,   
   BLK1, Blk2, blk3 and BLK5.  Every "part" may be any of RAM or FLASH ROM 8KB   
   page of display memory.  There are 1024 FLASH RAM 8KB pages and 128 RAM 8KB   
      
   gator3293.hostgator.com/~sleeping/ipw-web/bulletin/bb/viewtopic.php?f=11&t   
   =7620   
      
      
   *************************************   
                  VICMINE   
   *************************************   
      
   Litody is working on a minesweeper game for the UNEXPANDED Commodore VIC20.   
      
   The features are:  Selectable difficulty level, custom size minefield and   
   you can select the number of mines in the minefield.   
      
   You can use the keyboard to control the game.   
      
   sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=10&t=7654   
      
      
   *************************************   
               DEMONS OF DEX   
   *************************************   
      
   Demons of Dex is a new game for the Commodore VIC20, created by Phvic.   
      
   In the game you are Eino, and you are in a mysterious labyrinth.  You must   
   battle monsters and the three demon lords.   
      
   Features:  15 levels, 10 monsters, and 5 items, including a magical   
   artifact.  The music in the game is Mikko Kallinen.   
      
   Reviewed last issue of Commodore Free !   
      
   sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=10&t=7648   
      
      
      
   *************************************   
            C16 AND PLUS/4 NEWS   
   *************************************   
      
   *************************************   
       DORK DAVE AND THE DIRTY TRICK   
   *************************************   
      
   Misfit has developed a new game for the Commodore C16 called Dork Dave and   
   The Dirty Trick.  The game is a side-ways scrolling platform game.  You   
   must jump to avoid the enemies, break bricks, and leap to platforms trying   
   to rescue the maiden locked in the tower.  Full review in this issue of   
   Commodore Free.   
      
   Download   
   plus4world.powweb.com/software/Dork_Dave_and_The_Dirty_Trick   
      
   YouTube video   
   www.youtube.com/watch?v=IjHZhdSzQXc   
      
      
   *************************************   
                 TEDZAKKER   
   *************************************   
      
   TEDzakker is a new music editor for the Commodore C16 and the Plus/4   
   created by Hermit.  It can also be used on Commodore-64 by emulating the   
   TED-sound, and later generating the native TED music on Plus4 or in   
   VICE/Yape Plus4 emulators...   
      
   The features are:   
      
   Two channels (108Hz - 55kHz), channel synchronisation, 16 sub tunes, 100   
   patterns, 58 instruments, 6 player-types, HerMIDI MIDI-interface support,   
   multi speed, note-column effects, funk tempo, sub tune-jump and more.   
      
   Hermit says   
      
   "there were no existing trackers specifically made to run natively on the   
   Plus4 and C16 TED.  There's a port of SIDwinder (C64 by Taki, ported by   
   TLC), a new PC editor Knaecketraecker, that's all.  The rest of Plus4 music   
   were made for SID-card or in assembler"   
      
   Download from here   
   sourceforge.net/projects/tedzakker/postdownload?source=dlp   
      
   Also on the site are full instructions to the applications   
   plus4world.powweb.com/software/TEDzakker   
      
      
   *************************************   
          SD2IEC SID PLAYER V2.1   
   *************************************   
      
   Epy has released a new version of his SID player.   
      
   The program works with a SD2IEC device and a SID card at the Commodore   
   Plus/4 and is compatible with PAL and NTSC.   
      
   Recent Changes in this version are:  A new play-list system and a SID card   
   detection.   
      
   plus4world.powweb.com/software/SD2IEC_SID_Player_V2   
      
      
      
   *************************************   
                AMIGA NEWS   
   *************************************   
      
   *************************************   
               FPSE V0.10.5   
   *************************************   
      
   FPSE stands for Free Play Station Emulator.  This emulator is written by   
   BERO and LDChen.  The AmigaPPC version is made by Mathias "AmiDog" Roslund.   
   The recent changes are:  the joy lowlevel.library plugin makes it possible   
   to emulate a psx pad with two joysticks.  And there is now a plugin SDK   
   available including several for image plugins.   
      
   www.amidog.com/   
      
      
   *************************************   
          CANNONBALL - AMIGAOS 4   
   *************************************   
      
   Cannonball is a game for the Amiga.  The game is an enhanced version of Yu   
   Suzuki's arcade racing game OutRun.   
      
   CannonBall:  The Enhanced OutRun Engine Features.   
      
   * Smoother 60fps gameplay   
   * True Widescreen Play Mode   
   * Force Feedback support   
   * Custom Track support from LayOut   
   * New Game Modes (Continuous Mode &   
     Time Trial Mode)   
   * Many, many more enhancements.   
      
   github.com/djyt/cannonball   
      
      
   *************************************   
       A-EON NEW PRODUCTS ANNOUNCED   
   *************************************   
      
   BOING BALL MOUSE FOR CLASSIC AMIGAS (BLACK EDITION)   
      
   A-EON Technology Ltd announce a new black edition of the Classic Amiga   
   mouse..   
      
   * optical (no ball and no cleaning!)   
      
   * 1000 DPI resolution   
      
   * microswitched buttons   
      
   * compatible with A500, A500+, A600*, A1200, A1500, A2000, A3000, A4000,   
     A4000T.   
      
   * scroll-wheel and tilt functions can be mapped in Freewheel software   
      
   * Optional adapter is required for A600   
      
   amigakit.leamancomputing.com   
      
   - - - - - - - - - - - - - - - - - - -   
      
   AMIGA 1200 USB BACK PLATE   
      
   Custom designed for the Amiga, white USB backplate fits in place of rear   
   A1200 trapdoor located under floppy drive.  Supplied with securing screw   
      
   Features 2x USB connectors with cables to connect to third party products   
   such as Subway USB or Rapid Road USB adapters for the Amiga 1200 computer.   
      
   - - - - - - - - - - - - - - - - - - -   
      
   A-EON BOING BALL MOUSE FOR CLASSICAMIGAS   
      
   New Classic Amiga mouse is now available.   
      
   * optical (no ball and no cleaning!)   
      
   * 1000 DPI resolution   
      
   * microswitched buttons   
      
   * compatible with A500, A500+, A600*, A1200, A1500, A2000, A3000, A4000,   
     A4000T.   
      
   * scroll-wheel and tilt functions can be mapped in Freewheel software   
      
   - - - - - - - - - - - - - - - - - - -   
      
   NEW SCSI II TO MICRO SD CARD ADAPTER AT AMIGAKIT.COM   
      
   We are pleased to announce availability of the new SCSI to Micro SD Card   
   Adapter at AmigaKit.com   
      
      
      
   *************************************   
          AMIGAOS AND THE CONSOLE   
           DEVELOPMENT - PART 1   
   *************************************   
      
   Tony Wyatt writes   
      
   Part 1 - The Ascent from Assembler to C   
      
   It was late in 2003 when I received my first AmigaOne-XE.  At that time,   
   like many others, I had to be content to use Linux, and I waited   
   impatiently for the day when I could run AmigaOS on my new machine.  In the   
   meantime I built the Boing Ball "case" for it.  [The XE board failed in   
   2014 after eleven years of faithful service.  These days the Boing Case is   
   occupied by the AmigaOne X5000   
      
   Read more here   
      
   blog.hyperion-entertainment.biz/?p=1220   
      
      
      
   *************************************   
          GROWING PAINS PART DEUX   
         Problems With Check Mate   
            By Lenard R. Roach   
   *************************************   
      
   I've been rummaging through some of the software that I have written over   
   the past fifteen or so years, comparing them to the    
      
   --- MBSE BBS v1.0.4 (GNU/Linux-i386)   
    * Origin: Dragon's Lair ---:- dragon.vk3heg.net -:--- (3:633/280)   

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