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|    Message 1,607 of 4,328    |
|    Stephen Walsh to All    |
|    Commodore Free Magazine, Issue 91 - Part    |
|    19 Mar 16 11:21:44    |
      Link service. The article       has proven popular on social media, and I thought that it would be of       interest to your readers. Any mention you could make on social media would       also be fantastic.              Any corrections, feedback or comments you may have on the piece would be       greatly appreciated, either by email or via the comments form on the web       page itself.              Thanks for your time.              Kind Regards       David Wilding              www.tinytickle.co.uk/quantum-link/                     *************************************        LOADSTAR GIVEAWAY       *************************************              Dave Moorman, the last editor of the monthly Commodore disks Loadstar, has       recently made available a number of issues on-line to download Free of       charge. Launched in 1984, with the final issue released in 2007, Loadstar       contained games, applications, articles, entertainments, and tutorials.       The disks are available in .D81 format. The disks start from issue 170 and       continue through the Dave Moorman years with issues 200 to the last, issue       250. That's from 1998 to 2008. The website also has more history about       the magazine and its editors.              loadstargallery.webs.com/                     *************************************        STATION64 V2.4       *************************************              Station64 is a live player (via MIDI). Specifications are: three voices       polyphony, oscillator control via MIDI, advanced glide and pitch wheel       control and works with 8580/6581 PAL / NTSC. New in this version: Support       for hermidi midi interface and particularly soft midi interface. The test       tone now has two modes - single note / repeated notes and the arpegiator is       now available.              * djindikator.net/c64/v24/sta64.d64              * djindikator.net/c64/v24/sta64.txt              * djindikator.net/c64/v24/sta64_quick.txt              * djindikator.net/c64/v24/sta64.prg                     *************************************        WINVICE COLOUR SCHEME       *************************************              By Joseph Rose              WinVice 2.4 Fluorescent colour scheme (amongst more) is a special colour       scheme for WinVice by Joseph Rose. The fluorescent scheme has wallpapers       in 1366x768 and 1280x1024 resolutions. They are at              sourceforge.net/projects/cc65extra/files/c64_game_pics/.              Just be wary of what downloads, as you can click on adverts and install       Junk on your machine.              #       # VICE Palette file       #       # Syntax:       # Red Green Blue Dither       #       # Black       11 1A 20 0       # White       FF F0 E8 F       # Red       FF 3A 64 4       # Cyan       70 BF FF C       # Purple       E8 20 FF 8       # Green       70 FF 40 4       # Blue       34 1A FF 4       # Yellow       FF E6 60 C       # Orange       FA A0 50 A       # Brown       8A 48 20 4       # Light Red       FF 9A AC 8       # Dark Gray       44 41 3F 4       # Medium Gray       88 82 7A 8       # Light Green       9A FF 88 8       # Light Blue       88 98 FF 8       # Light Gray       CC CC CC C              #       # VICE Palette file       #       # Syntax:       # Red Green Blue Dither       #       # Black       00 00 00 0       # White       FF FF FF F       # Red       FF 00 00 4       # Cyan       00 FF FF C       # Purple       FF 00 FF 8       # Green       00 FF 00 4       # Blue       00 00 FF 4       # Yellow       FF FF 00 C       # Orange       FF 90 00 A       # Brown       88 41 10 4       # Light Red       FF 88 88 8       # Dark Gray       44 44 44 4       # Medium Gray       88 88 88 8       # Light Green       88 FF 88 8       # Light Blue       88 88 FF 8       # Light Gray       CC CC CC C              #       # VICE Palette file       #       # Syntax:       # Red Green Blue Dither       #       # Black       20 19 12 0       # White       FF F0 E8 F       # Red       FF 34 24 4       # Cyan       40 AF FF C       # Purple       E8 20 FF 8       # Green       70 FF 20 4       # Blue       24 12 FF 4       # Yellow       FF D6 30 C       # Orange       FF A0 30 A       # Brown       88 41 10 4       # Light Red       FF A0 88 8       # Dark Gray       44 41 3F 4       # Medium Gray       88 82 7A 8       # Light Green       9A FF 88 8       # Light Blue       88 98 FF 8       # Light Gray       CC CC CC C                     *************************************        BLAP 'N BASH       *************************************              Programming: Richard Bayliss       Graphics: Richard Bayliss       Loading bitmap: Errazking       Music: Richard Bayliss       Genre: Arcade - Breakout       Tape Loader: Thunderload by Martin        Piper + updated by        Richard Bayliss              You are an alien, who has been captured and you are now trapped in a space       cell. You want to escape, but in order to do this, you need to complete a       task. That particular task is to simply blap the ball with your spacebat       and clear each intergalactic zone from all of the bricks simply by bashing       at them. Aliens will appear and are pretty much helpful. Watch out for       the red zone. Should the ball hit a red zone, a shield will be lost. Once       all shields are down, a life will be lost. Bonuses will be scored with any       remaining shields left after level completion. Collect power ups, and have       loads of fun.              tnd64.unikat.sk/games/Blap_n_Bash.zip                     *************************************        K&A PLUS ISSUE 2        Polish/English Magazine       *************************************              In this very professionally put together and highly recommended PDF       magazine, currently available in both English and Polish languages, are the       following features:-              C64              * GameDev Story: Ultima 4       * GameDev Story: Lord British       * GameDev Story: MagerValp       * Dungeon Crawl       * SEUCK Compo 2015       * Zombi Terror       * Interview: Baron Ashler       * Castle Wolfenstein       * Sleepwalker x2       * Snatch McBlagger       * Quo Vadis       * Wizard of Wor              VIC 20              * Get the cat              AMIGA              * Puzznic       * Help Hannah's Horse       * Nuclear Chess       * Resurrection: Alien Breed              VARIA              * Farewell Ramos       * Events       * Fresh News       * Talking Heads: Remastering       * of old releases       * Tutorial: Copying Floppy       * Disks to IDE64       * Industry's second maturity       * TOD Generator       * Johnny presents              FACEBOOK PAGE              www.facebook.com/pages/KA-Plus/346842858829299?ref=hl              DOWNLOAD POLISH LANGUAGE              www.dropbox.com/s/f7xyqetv81k5xnn/K&A_Plus_02_PL.pdf              DOWNLOAD ENGLISH LANGUAGE              www.dropbox.com/s/bt47hmndzekurp1/K&A_Plus_02_EN.pdf                     *************************************        VCHAR64 VERSION 0.0.7       *************************************              Features:              CHAR EDITING:              * Clear, Copy & Paste       * Invert       * Flip Horizontally, Vertically       * Rotate       * Shift Up, Down, Left, Right       * Undo, Red-              TILE SUPPORT:              * From 1x1 t- 8x8              * Custom Distance in chars between tiles              * Imports CharPad 1.8 and 2.0 projects              * Exports to Raw and Prg              * Emulates different palettes: VICE, Pepto, Frodo, etc...              * xlink support. Video showing xlink in action:        www.youtube.com/watch?v=ZaSR_mxRfmo              SUPPORTED PLATFORMS              * Linux (tested on Ubuntu 14.10)       * Mac (tested on v10.10)       * Windows (tested on Windows XP, 8.1 and 10)              github.com/ricardoquesada/vchar64/                     *************************************        SPRINT 1 FOR THE C64       *************************************              In 1978 Atari's wholly-owned subsidiary Kee Games released the arcade game       "Sprint 1". It was a one-player sequel of the earlier two-player       car-racing game "Sprint 2" from 1976. The arcade machine was based on a       6502 microprocessor.              Now ported to the Commodore 64 computer by just running the original arcade       game program on the C64. The arcade machine's video and sound hardware are       emulated by specific C64 routines. Played with the joystick instead of the       original's steering, gear shift, and accelerator pedal.              members.aon.at/~nkehrer/sprint_c64.html                     *************************************        CAREN AND THE TANGLED TENTACLES        (V1.1)       *************************************              A point-and-click adventure game for the Commodore 64 (C64). A former       version of this game won the Forum64 Game Competition 2015.              SPECS SUMMARY:              * Fully handwritten 6502 Assembler multitasking adventure engine, 50Hz, 32        Threads              * Own scripting language which is compiled directly into 6502-Assembler              * Pathfinding, pixel-exact masking of main character              * Handpixeled graphics in MulticolourCharset Mode of the C64 (in short: 4        colours per 4x8 square, three global out of 16, one unique out of 8)        (or: two colours in 8x8, one global, one out of 8 / maximum of 256 such        squares)              * SFXs can use all three voices of the SID, alternatively: 3 channel music,        no compromises (some SFX are strictly based on this research)              * fully developed on ARM architectures (and 6510 of course).        Final build on Aarch64 (dragonboard410c)              martinwendt.de/caren/                     *************************************        C64 SCENE 1.2       *************************************              --- MBSE BBS v1.0.4 (GNU/Linux-i386)        * Origin: Dragon's Lair ---:- dragon.vk3heg.net -:--- (3:633/280)    |
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