In article <87ziw95b4b.fsf@usenet.ankman.de>, Andreas Kohlbach   
    wrote:   
   > Your Name wrote on 13. January 2016:   
   > >   
   > > A friend of mine had the crappy Sinclair toys (a ZX81 and then a   
   > > Spectrum) while I had real computers (VIC20 and C64).   
   >   
   > You got to love the attribute clashing [1] ("bleeding" or how you call   
   > it). Couldn't get this on a Commodore, even if wanted to pay for it. ;-)   
   >   
   > > Sinclair's toys were stupidly small, had disgusting "keyboards", and   
   > > were ridiculously silly to "program" - you *had* to use the silly   
   > > keycodes press to write your BASIC program, which in one case meant   
   > > pushing three keys to get something like the "If" statement. :-\   
   >   
   > Wasn't there a certain key to press that it would print the key you   
   > actually type on the screen?   
      
   Possibly - I really couldn't be bothered playing with the crappy things   
   long enough to find out / remember. The commands were printed on the   
   "keys" themselves though.   
      
      
   > > Sinclair only sold so many because they were cheap ... cheap and nasty.   
   >   
   > My guess too.   
   >   
   > [1] Although https://en.wikipedia.org/wiki/Attribute_clash mentions the   
   > Commodore 64 also had the problem I cannot remember having seen this.   
      
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