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|    Message 1,355 of 4,328    |
|    Stephen Walsh to All    |
|    Commodore Free Magazine, Issue 90 - Part    |
|    06 Dec 15 17:32:00    |
      *************************************        Commodore Free Magazine        http://www.commodorefree.com/       *************************************               Issue 90               Free to download magazine        dedicated to Commodore computers        Available as PDF, ePUB, MOBI, HTML,        TXT, SEQ and D64 disk image              =====================================              *************************************        CONTENTS       *************************************              * Editorial       * General News        - Decompiler       * C64 News        - The Story of the C64 in Pixels        - 1541 Diagnostic Cartridge v1.0        - CharPad V2 Beta 17072015        - Wi-Fi        - PyD64Fix        - Arc64 V2.6        - Get to the End [final version]        - Contiki BBS V0.2.7.1        - Spindle 2.1        - D64 Disk Dumper V0.1        - Escape-Man 87 [2015 version]        - Gigasoft Windows 3        - Brilliant Maze V1.1        - Crack and Train Like a Pro        - CommVEx Videos        - South Game        - SID Known v1.10        - Servant64        - HVSC 63        - SEUCK Results for 2015        - Spix In Space        - Jeroen Tel - Tel Me More       * VIC 20 News        - VIC20 Controlled K9 Dog        - VIC GCart Jr       * Amiga News        - Amiga Diagnostic Kit        - AmiCraft        - Amiga Future Issue 115        - Amiga PCB Explorer        - Amiga Reloaded        - Assist v2.12 - AmigaOS 4        - WHDLoad        - A1200 Computer Enclosure        - AmigaOS 4.1 Final Edition SDK        - Bubble Shooter DX released        - V.A.M.P. v1.36        - Tech Time Warp        - Amiga Hits the Big Three 'O'        - ACA 1221        - AmiModRadio        - XAMOS Author Passed Away        - AmiKit 8.5        - David Lowe's Amiga Remixes Album        - Minimig AGA for the MiST v1.0        - Instant Remedy Amiga Remixes        - School AC Controlled by Amiga        - Shadow of the Beast:       * Decompiler Technologies       * Happy Programming on the C16/+4       * Review: Demons of Dex       * Growing Pains       * Review: Shifted       * Thanks for the Memory       * A View of Commodore from Four Legs              =====================================               EDITOR        Nigel Parker               SPELL CHECKING        Peter Badrick               TXT, HTML & E-BOOKS        Paul Davis               D64 DISK IMAGE        Al Jackson               PDF DESIGN        Nigel Parker               CONTRIBUTORS        Jeremy Smith        John Fielden        Lenard R. Roach        Theodore J. Sheepdog               WEBSITE        www.commodorefree.com               EMAIL ADDRESS        commodorefree@commodorefree.com               SUBMISSIONS              Articles are always wanted for the magazine. Contact us for details. We       can't pay you for your efforts but you are safe in the knowledge that you       have passed on details that will interest other Commodore enthusiasts.               NOTICES              All materials in this magazine are the property of Commodore Free unless       otherwise stated. All copyrights, trademarks, trade names, internet domain       names or other similar rights are acknowledged. No part of this magazine       may be reproduced without permission.              The appearance of an advert in the magazine does not necessarily mean that       the goods/services advertised are associated with or endorsed by Commodore       Free Magazine.               COPYRIGHT               Copyright (c) 2015        Commodore Free Magazine        All Rights Reserved.                     *************************************        EDITORIAL       *************************************              Welcome to a more swifter produced issue of Commodore Free, I had some more       spare time so to keep the issue count for the year up! as you may know       it's down for the year, I thought I would release what I had into another       issue. It may not be the strongest issue created but still.              Special thanks to everyone who emailed me and asked me to keep going, I       have no intentions of giving up, (I am sure some will be moaning) I just       needed a break and to regroup my thoughts. Now this has been completed I       hope to throw together more issues of various qualities, as is expected in       Commodore Free, if it was processional then people would complain I am       trying too hard.              More news and a few reviews make up another issue, taking us closer to a       magical issue 100, truly unbelievable! Who would have thought after the       rather shaky first releases I would still be writing close to 100 issues!              I hope if all goes well to release a final issue for the year then a nice       fresh start moving into next year, a number of people have liked the news       sections being revamped, and a couple have complained that there is too       much news, and suggested an outline would be better than printing verbatim       announcements. True and I take the point, however some readers do not have       internet access so I like to keep these users involved, I take the point       though, and will streamline these announcements. I hope there must be a       way for even none internet users to gain access to a computer to read more       (if they wanted)              Something exciting is that, Pixel the creator of Pulse a shooter for the       Unexpanded vic has been sending me sneak peeks of his work. The game is       close to a release and will see various firsts on the Vic 20 the game is       truly amazing on any platform, but is a work of art on the vic, more news       as I receive it, and of course you can expect a full in-depth review when       the game is released.              That's it for now, I am already working on the next issue              Best regards       Nigel       Editor www.commodorefree.com                            *************************************        GENERAL NEWS       *************************************              *************************************        DECOMPILER       *************************************              Jeremy has released a decompiler which works with C64, and should work with       Atari 2600, Apple II, BBC, and anything with a 6502!              www.decompiler.org/              Jeremy says, "It's good enough for around one error in 700 lines of       (decompiled) code. So few errors as to make them insignificant!"              With the decompiler anyone can now get a game, run it through the       disassembler in the GUI, and then decompile it. The 'Demo' version won't       recurse into functions, and only 60 lines of assembly code are allowed per       file.                            *************************************        C64 NEWS       *************************************              *************************************        THE STORY OF THE C64 IN PIXELS       *************************************              Chris Wilkins has created a new Kickstarter project, to create a book of       high quality about the Commodore 64. In the book will be the following       articles: The history of the Commodore 64, the games released on a       cartridge, and the SID chip.              www.kickstarter.com/projects/47744432/the-story-of-the-commodore-64-in-pixels                            *************************************        1541 DIAGNOSTIC CARTRIDGE V1.0       *************************************              Released by: Sailor              Testing drives means you have to load the test or a diagnostic software       from disk. If the drive being tested is faulty you may not be able to load       the test or diagnostic program, the cartridge also has a number of tools       for testing. All fit into an 8K cart. He comments, "Some tools are old,       others were written from scratch, and a few I rewrote in machine code       instead of basic."              The cartridge is an 8K ROM at $8000-$9FFF              You can also use RESTORE to return to the menu.              You may need to send a "I0:" or turn the drive off/on before running       further tests if a previous error has occurred.              csdb.dk/release/?id=139904              blog.worldofjani.com/?s=diagnostic&submit=Find                            *************************************        CHARPAD V2 BETA 17072015       *************************************              Released by: Subchrist Software              CharPad 2 - Latest Changes:-              SINCE PUBLIC RELEASE (10-07-15):-              * Character Set window:-              * Removed the 'Selection' and 'Material Paint' toolbar buttons... they are       replaced with a 'Material Vision (On/Off)' toolbar button. Materials are       now applied to selected characters by clicking a material in the project       palette.              * Selected characters were not highlighted when using 'Material Vision'.       fixed.              * The toolbar and 'Edit' menu were disabled when the project palette had       focus preventing Compression/Decompression and also i.e. Undo/Redo of       c              --- MBSE BBS v1.0.4 (GNU/Linux-i386)        * Origin: Dragon's Lair ---:- dragon.vk3heg.net -:--- (3:633/280)    |
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