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   BABYLON5      Babylon 5 Discussions.      2,554 messages   

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   Message 1,408 of 2,554   
   Duggy to rec.arts.sf.tv.babylon5.moderated   
   Re: A silly TV movie writing question...   
   08 Jan 11 20:36:42   
   
   On Jan 9, 10:59 am, Joseph DeMartino  wrote:   
   > On Jan 8, 12:06 am, "David E. Powell"    
   > wrote:   
   > > OK. I was sort of used to thinking in terms of four act or five act   
   > > play formats. I see that one could split the act breaks for commercial   
   > > within the "acts" thematically.   
   > ?  Most plays I've done have been three acts, and even things that   
   > have other structures (or forms, like novels) tend to have what   
   > amounts to three act structures:  Introductions, rising action, climax   
   > and denoument.   
   Act structure and act breaks aren't always the same thing.   
   For example there's an entire genre called "one act plays".   
   > Teaster (Short scene to establish the initials situation.  Think of   
   > the discovery of the body through the arrival of the cops and evidence   
   > techs on shows like "Law and Order" or "CSI")   
   More common then not, but not compulsory, obviously, it's series   
   dependant.   
   Sopranos second epsiode is the only one, IIRC, that has a teaser and   
   that seems to be an establishing moment for those who came late.   
   Speaking of which, I'm guessing the writer doesn't do the "previously   
   on" that's more a production thing... anyone know?   
   > A TV movie uses basically the same structure absent the teaser and tag   
   > as distinct items.  A "90 minute" TV movie will be six acts, a "120   
   > minute" movie will be eight acts.  The original version of "The   
   > Gathering" felt rushed and plot-heavy in part because PTEN insisted on   
   > having extra commercial breaks, so JMS had to rewrite his six act   
   > script into an unweildy eight-act structure.   
   Ouch.   
   Something I keep meaning to look for.  Did JMS write TV acts into Lost   
   Tales "just in case" or not?   
   ===   
   = DUG.   
   ===   
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