
Battlespire v1.3 Patch File Readme
----------------------------------

  This file contains information about the Battlespire
patch file.  Read these carefully to make sure that
your system has been configured properly to run the
game.


Detecting Available Memory
--------------------------

  Battlespire now detects the amount of available
memory, counting actual physical RAM and swap file
space.  If it detects an insufficent amount, then
it will print out a warning message.  Check under
the "Random Crashes" section in this file for more
details if you get this warning message.


Error: Could not initialize VESA 15 bit 640x480 mode.
-----------------------------------------------------

  What this error is trying to say that it could not
find any 15 bit color modes on your video card.  The
patched game now will try to find 16 bit modes also.

  These are some of the video cards that this fix
applies to:
  
  Creative Labs 3D Blaster
  Diamond Viper V330
  Diamond Stealth II S220
  STB Velocity 128
  STB Lightspeed

  There may be other cards that do not support any 15
bit modes.  This patch applies to those cards also.


Dialog error while talking with various Vermai
----------------------------------------------

  Once in a while when you try to talk to a Vermai,
the game would crash with a causeway error.  This
was due to a typographical error in the dialog
script and has been fixed with this patch.


Random Crashes (DPMI Memory)
---------------------------------

  This is the most common problem with running the
game.  Around 99% of this can be traced back to an
improper properties setting of the Windows 95 DOS
box.  In order to run the game from a Windows 95 DOS
box, you must configure it do so.  Here is how:

  Start up the DOS box like you normally would.
  
  If the DOS box is full screen, make it windowed
by hitting the alt + enter key combination.

  There is an icon in the toolbar of the DOS
window that looks like a hand holding up a sheet of
paper.  This is the properties icon.  Click on it.

  Now you should be looking at the properties sheet
of the DOS box.  There is a 'memory' tab near the
top of that sheet.  Click on that.

  Now you are looking at the memory properties of
the DOS box.  Near the bottom is an area that is
labelled "MS-DOS Protected Mode (DPMI) Memory".
This value is normally set to "AUTO" when Windows
95 is installed.  That won't work with Battlespire.
What you need to do here is to change this value
to '65535' by typing it in manually.

  Near the top of the memory properties sheet is
an area that is labelled "Conventional Memory".
Inside that area is something called "Initial
environment".  Change the value in there to 2048.

  Now click on the 'OK' button, and close the DOS
box by typing 'exit' at the command prompt.  The
next time you open up that DOS box, it will use
the new memory configuration.  Battlespire will
now run without bombing out randomly.


Low Disk Space
--------------

  Random crashes can also be attributed to having
a low amount of disk space left.  Battlespire needs
free disk space for a swap file.  It is recommended
that you have at least 40 megabytes of free space
on your hard drive before running Battlespire.


No Sound Card Option
--------------------

  There have been reports that computers without any
sound cards or people who prefer to run the game
with the sound setting set to 'none' can not run the
game at all.  That has been fixed with this patch.


No Music Heard
--------------

  Battlespire plays music via your CD-ROM's redbook
audio feature.  If you are in the game and can not
hear any music playing:

  1) Make sure that the volume control for CD Audio
is raised up to an audible level, and that it is not
muted.

  2) If it still doesn't work, then pop the hood of
your computer.  Make sure that there is a thin cable
running from the back of your CD-ROM to your sound
card.  Refer to the manual that came with your CD-ROM
for further information.


Catapult Misdirection
---------------------

  On the castle capture the flag multiplayer level,
there was a bug with the way the catapults worked.
They would work the first time, then the second time
around, they would shoot you backwards into oblivion.
That bug has been squashed.


New Deathmatch Levels
---------------------

  There are three new multiplayer deathmatch levels
for your slaying pleasure.


Kills Tally
-----------

  In multiplayer, when you go into the chat screen,
you can see the scores of the other players but not
their kills tally!  Whoops.  That has been added.

