               SUSPENDED Part One 
 
 "Suspended" is an excellent game and possibly the most advanced 
game to date for the adventurer. The story is quite simple:  You 
are the failsafe device to protect the surface world of Contra 
should any emergency develop that would cause the planet control 
devices to fail (these are underground in a complex where you 
live suspended in a cryogenic tube, awaiting a disaster).  Of 
course, a disaster develops as soon as you boot up the disk. You 
are awakened to find that there has been an earthquake that has 
damaged the cables in the Primary and Secondary Channels. You 
have six different robots at your command.  These robots all 
enjoy different skills and abilities.  Each one represents a 
different sense. Iris:  The sense of sight Waldo: The sense of 
touch and dexterity Sensa: Perceives things magnetic and 
electronic Poet:  Perceives things electronic and can diagnose 
electrical flows Whiz:  Commands the computer and can do errands 
Auda:  The sense of hearing The trick to winning "Suspended" is 
assigning the right task to the right robot.  Also, the right 
robot has to be at the right place at the right time. This is 
called critical path planning, and is the secret of "Suspended." 
In the standard game, there are a few real-time events to be 
aware of:  1) At the 15th cycle, there is another earthquake 
which causes an acid spill that kills, in short order, any robot 
that thereafter passes through the Cavernous Room (until the acid 
is shut off); 2) At the 75th cycle, there is another quake which 
wrecks the hydroponics and transit equipment on the surface 
above. These have to be fixed quickly or the game ends swiftly 
due to the starving populous above; 3) At the 100th cycle, humans 
enter the complex with the intent of turning you off because, by 
this time, you are clearly screwing up the assignment.  These 
humans can be the death of you or they can help you by...well, I 
won't tell you yet. The following commands get you through the 
game in less than 70 moves.  As a result, they give little aid in 
the event that you finish the game in more than that time.  The 
game changes considerably after the 75th move.  There are many 
problems that surface after that time, and these clues do nothing 
to help you.   Let's get started! #1 POET,GO TO WEATHER CONTROL 
#2 SENSA,GO TO SUB SUPPLY ROOM #3 WHIZ,GO TO SECONDARY CHANNEL #4 
SENSA,TAKE RAMP #5 SENSA,GO WEST #6 SENSA,TAKE CONTAINER AND 
GRASPER #7 SENSA,GO TO HALLWAY JUNCTION #8 WALDO,GO TO HALLWAY 
JUNCTION #9 AUDA,GO TO GAMMA REPAIR The above moves set the game 
up. Poet is needed to turn the weather control off; this 
minimizes deaths at the surface (your primary goal).  Sensa gets 
the ramp that is needed to allow the robots to go from one level 
to another.  Auda is sent to the Gamma Repair area because she 
will be needed later and, without the humans coming for a while, 
there is nothing that can be done with her anyway.  Waldo is sent 
to the Hallway Junction to meet Sensa and take the container and 
grasper on his way to fixing Iris who is reported to be out of 
order. 
 
                 SUSPENDED Part Two 
 
Now, enter your second set of commands: #10 POET,TURN SECOND 
DIAL TO 100 #11 POET,GO TO HALLWAY END #12 IRIS,GO TO MAIN SUPPLY 
ROOM #13 SENSA,PUT RAMP AT DROPOFF #14 AUDA, LISTEN #15 
WALDO,TAKE CONTAINER AND GRASPER  #16 WALDO,GO TO MAIN SUPPLY #17 
WALDO,INSTALL GRASPER #18 WALDO,TAKE RED IC AND YELLOW IC #19 
SENSA,GO NORTH #20 SENSA,TAKE RAMP Once Poet got to the Weather 
Control, he had to reset the faulty control to 100.  This is only 
a temporary fix because if you let the game go on too long, all 
hell will break loose with various disasters and accidents 
occuring which you will not be able to control.  Poet is then 
sent to the Hallway End where he will be used to get the TV 
camera needed later.  Iris is sent to the Main Supply Room where 
she can be fixed when Waldo arrives.  She will also help Waldo 
repair the machine there.  Sensa, upon arriving, puts the ramp in 
place so that Auda can get to Gamma Repair and so that she and 
Poet can get to the other level.  Waldo is handed the grasper and 
container which he installs.  This is done now to save moves 
later. #21 SENSA,GO TO SMALL SUPPLY #22 WALDO,OPEN PANEL #23 
WALDO,REPLACE ROUGH DEVICE WITH ROUGH OBJECT #24 WALDO,CLOSE 
PANEL #25 POET,GET IN CAR #26 POET,GET OUT OF CAR #27 POET,GO TO 
BIOLOGY LAB #28 WALDO,TAKE BURNED AND FRIED CHIP #29 POET,TAKE 
CAMERA #30 SENSA,PUT RAMP AT HOLDER This stage sets the robots to 
their major gathering tasks. Waldo has fixed Iris, and is now set 
on fixing the machine and salvaging its parts.  Poet has arrived 
at the Hallway End, gotten in the car, exited the car, and is now 
getting the camera.  Sensa has arrived at the Small Supply Room 
to take the cable cutter. #31 SENSA,GET ON RAMP #32 SENSA,TAKE 
CUTTER #33 SENSA,GET OFF RAMP #34 SENSA,TAKE RAMP #35 SENSA,GO TO 
SLOPING CORRIDOR #36 POET,GO TO VEHICLE DEBARKATION #37 WALDO,PUT 
RED IC IN RED SOCKET #38 WALDO,PUT YELLOW IC IN YELLOW SOCKET #39 
POET,GET IN CAR #40 POET,GET OUT OF CAR Sensa has completed her 
task of getting the metal tool that she will need shortly.  Poet 
has gotten the camera and is now coming back, and Waldo is in the 
midst of fixing and salvaging the machine with Iris in the Main 
Supply Room. 
 
                 SUSPENDED Part Three 
 
 You're more than half-way to your goal!  Now, enter: #41 POET,GO 
TO PRIMARY CHANNEL #42 SENSA,PUT RAMP AT DROPOFF #43 GO TO GAMMA 
REPAIR #44 WALDO,PUSH BUTTON #45 IRIS,TAKE FUSE #46 WALDO,TAKE 
CABLE #47 WALDO,GO TO THE SECONDARY CHANNEL #48 IRIS,GO TO MIDDLE 
SUPPLY #49 IRIS,TAKE CABLE #50 IRIS,GO TO MAIN SUPPLY Poet has 
been sent to use the camera in the Primary Channel (this is a 
Kamikaze mission because he has to pass through the Cavernous 
Room to get there).  Sensa has gotten to the Sloping Corridor and 
reinstalled the ramp so that she and Poet can get to the lower 
level. Waldo and Iris have gotten the machine fixed and salvaged 
one of the two needed cables to set the FCS in balance.  Waldo is 
now set on his mission where Whiz will be waiting to install the 
cable needed in the Secondary Channel. #51 SENSA,EXAMINE OBJECT 
#52 SENSA,TURN FLOWSWITCH #53 BOTH SENSA AND AUDA,MOVE FRED #54 
SENSA,CUT CABLE WITH CUTTER #55 POET,PLUG TV1 IN #56 POET,AIM TV1 
AT SIGN (This is the important "Reset Code."  Write it down! 
It's different for every game.) #57 SENSA,TAKE CABLE #58 SENSA,GO 
TO PRIMARY CHANNEL #59 IRIS,PUT CABLE IN MACHINE #60 IRIS,PUT 
FUSE IN MACHINE Sensa and Auda salvaged the remaining needed 
cable to fix the cable in the Primary Channel.  Sensa is now on 
her way.  Poet valiantly died trying to work the camera in the 
Primary Channel after having had corrosive acid spilled on him. 
Iris has fixed the reset machine which is now only awaiting the 
installation of the cables in the FCS to reset the systems to set 
the surface world above right. #61 WHIZ,GO TO WALDO #62 WHIZ,TAKE 
FOURTEEN-INCH CABLE #63 WHIZ,REPLACE THE NINE-INCH CABLE WITH THE 
FOURTEEN-INCH CABLE #64 WHIZ,DRAG WALDO TO THE EAST END #65 
AUDA,GO TO SLEEP CHAMBER #66 SENSA,REPLACE FOUR-INCH CABLE WITH 
TWELVE-INCH CABLE #67 IRIS,PRESS ----- CIRCLE #68 IRIS,PRESS 
----- CIRCLE At this point, the game is over. Only 8,000 are dead 
and you have succeeded in your mission.  It should be noted that 
this does not answer all the questions and puzzles that are 
presented in the game, it just tells you how to win the game in 
the shortest order.  Enjoy! 
