t.com!omni2.voicenet.com!not-for-mail
Subject: COMP.EMULATORS.CBM: Emulation FAQ for Commodore 8bit Computers (1/4)
Date: 4 Mar 1996 09:30:45 -0500
Summary: Emulation FAQ for Commodore 8bit Computers.
X-Newsreader: TIN [version 1.2 PL2]

Comp-answers-archive-name: commodore/8bit-emulation-faq/part1
News-answers-archive-name: commodore/8bit-emulation-faq/part1
Comp-emulators-cbm-archive-name: 8bit-emulation-faq/part1
Posting-Frequency: twice a month (monthly to news.answers)
Version: 3.2

  CBM EMULATION FAQ - (Version 3.2, 4 March 1996)
  =================

  This FAQ is usually posted twice a month on the 4th and 19th to 
  comp.emulators.cbm.  Since comp.emulators.cbm was set up to remove the
  emulator discussion from comp.sys.cbm, this FAQ will not be posted there.

  Lines preceeded by a '+' have been added or modified since the last version
  was posted.

  The FAQ is in four parts due to its size.
  Part 1 is general information and a list of available emulators.
  Part 2 is questions and answers.
  Part 3 is mostly data.
  Part 4 is basically reviews of various emulators.

  ---------------------------------------------------------------------------


  PART 1 - Table of Contents.
  ---------------------------

  1. Introduction

  1.1 What's new this time..

  2. What emulators are available?

  2.1 C64 Emulator List

  2.1.1 C64 Emulators for the Amiga
  2.1.2 C64 Emulators for the PC
  2.1.3 C64 Emulators for the Atari
  2.1.4 C64 Emulators for the Macintosh
  2.1.5 C64 Emulators for Unix

  2.2 VIC20 Emulators
  2.3 C128 Emulators
  2.4 PET Emulators
  2.5 SID Emulators

  2.7 Other utilities & files
  2.7.1 Utilities
  2.7.2 Data files

  (Part 2).
  ---------

  3. Questions & Answers
  3.1 General
  3.2 C64S
  3.3 PC64
  3.4 Other emulator specific questions

  (Part 3).
  ---------

  3.5 How-to... (moved from Appendix B)
     1. Running multi-disk games with C64S 1.0c
     2. Using VIC-EMU
     3. Getting certain games to work 
     4. Converting between different file formats.  
 
  4. A list of ftp sites where emulation programs can be obtained

  4.0.1 Site Maintainers
  4.0.2 Site IP addresses
  4.0.3 Site info
  4.0.4 WWW info
  4.1 Locations of C64 Emulators
  4.2 VIC20 Emulators
  4.3 C128 Emulators
  4.4 PET Emulators
  4.5 SID Emulators
  4.6 Non-Emulators
  4.7 Other utilities & files
  4.7.1 Utilities
  4.7.2 Data files

  5. Emulator File Formats

  5.1 C64 Emulators standard files - overview
  5.2 Table of supported file formats
  5.3 Standard data files - internal formats
  5.4 Converting between file formats

  6. How to extract the Rom images required by the emulators

  6.1 C64 roms - Basic, Kernal & Charset
  6.2 1541 rom

  7. Other information

  7.1 Newsgroups worth reading
  7.2 Emulator benchmarks
  7.3 Emulator detection
  7.4 Other sources of information

  (Part 4).
  ---------

  8. Credits

  9. Data


 
  Appendices:

  A. Reviews of emulators
  B. Advertisements
   

  ---------------------------------------------------------------------------

   1. Introduction
   ---------------

  Welcome to the CBM emulation faq!  These files cover any program that
  emulates the features of any of the 8-bit Commodore machines that took
  the civilized world by storm in the 1980's and still have a huge follow-
  ing today.  The C16, C64, C128, VIC, and PET are all covered.  This file
  also covers most of the Frequently Asked Questions that crop up on this
  FAQ's birthplace and newsgroup, comp.emulators.cbm.  

  Important Note:
  ===============
  There is no such thing as an Amiga emulator for the PC, and it's unlikely
  you'll find one that runs at any runnable speed for the PC for awhile yet.
  This FAQ is concerned with emulation of the CBM 8-bit machines only at the
  moment.

+ This FAQ is maintained by Ken Gifford (tsrken@voicenet.com).
  You will always be able to get it from these ftp-sites:

  ftp.funet.fi : /pub/cbm/faq
  frodo.hiof.no : /pub/c64/faq
  ccnga.uwaterloo.ca : /pub/cbm/comp.sys.cbm
  and at any news.answers site.

+ Also available via Jim Brain's mailserver. Just send a message to
+ brain@mail.msen.com with a subject line of "MAILSERV" and the following
+ in the body of the message:

+ send 8-bit-emulation-faq.3.2.p1.txt
+ send 8-bit-emulation-faq.3.2.p2.txt
+ send 8-bit-emulation-faq.3.2.p3.txt
+ send 8-bit-emulation-faq.3.2.p4.txt

  You can also obtain the FAQ via world wide web. Use the URLs:

  http://http.ecn.bgu.edu/users/xavf/cbm.emu.faq.toc.html
  http://www.hut.fi/~msmakela/faq/

  The HTML version of the FAQ is maintained by Adrian Forte (gforte@bgu.edu)
  He would like any Commodore related GIFs to enhance the FAQ.




   1.1 What's new this time
  
  Here's a maintenance release of the FAQ. New versions of things seem to
  come out every day :)

  Most importantly, my email address has changed: That address, once again,
  is:

  tsrken@voicenet.com

  I will still get mail from the old account for a while, but I can't 
  guarantee that I will be able to read it unless you send it to the new
  address!

  -tsr


   2. What emulators are available?
   --------------------------------

  The list of emulators is as comprehensive as possible, with some brief
  decriptions of what is emulated, and although something may be emulated
  it may not be 100% compatible with the original.  More detailed "reviews",
  including author's notes, of some of the emulators may be found in the
  second part of this FAQ.


   2.1 C64 Emulators.

   2.1.1 C64 Emulators for the Amiga.

  PROGRAM: The A64 Package
  VERSION: 2.0 shareware, 3.01d demo, 3.?? commercial.
  FILE: TheA64Package.lha
  MACHINE: Commodore Amiga
  AUTHOR: Cliff Dugan, Christopher P. Zura & Douglas Decicco
  COMMERCIAL CONTACT:
      QuesTronix
      P.O. Box 340265
      Hartford, CT 06134-0265
      U.S.A.
      Phone: (203)296-6037 (voice and fax)
  DETAILS: Sid: Yes (no filter).
           Vic: Yes.
           6510: Yes, with Undocumented opcodes.
           Peripherals: 1541 & printer via hardware interface with
                        registered version.
           Other: Different character sets available instead of default.
  COMMENTS: The emulator is pretty fast and includes: Monitor, support for
            Amiga drives (HD, Ram disk, floppys, etc), expansion Ram.
            Demo on aminet in misc/emu/TheA64Package.lha restricted to 10
            minutes.

  PROGRAM: Go-64!
  FILE: unknown
  MACHINE: Commodore Amiga
  AUTHOR: Chris Zura & Cliff Dugan
  DETAILS: Unknown.
  COMMENTS: A precursor to A64.

  PROGRAM: AXF-64
  VERSION: Alpha 16
  FILE:    AXF-64.a16.lha
  MACHINE: Commodore Amiga, 68020 or higher.
  AUTHOR:  Borge Nost (borgen@hstud2.cs.uit.no)
  COMMENT: You need the Kernal, Basic, and Font rom files from a real C= 64
           to use this!  No sound, no multicolor mode, no bitmap mode. Sorry,
           this is an alpha version that I decided to release because I might
           not be able to finish my project in a long time.
           You can try the included 'bars2' file to see the emulator working:
           LOAD"BARS2",8,1
           SYS49152


  PROGRAM : Frodo
+ VERSION : 2.1
+ FILE    : FrodoV2_1.lha
  MACHINE : Amiga
  AUTHOR  : Christian Bauer <bauec002@goofy.zdv.uni-mainz.de>
  REQUIRES: 68020+, AmigaOS 2.1+, C64 ROMs, graphics card recommended
  STATUS  : Freeware, source included
  DETAILS : SID: Yes, with 6581sid.library or the real SID hardware
                 (both not included)
            VIC: Line-based emulation, sprites, collisions, priorities,
                 all screen modes, DMA cycles, raster effects, open top/
                 bottom borders
            6510: All undocumented opcodes
            Keyboard: American and german mapping
            Joysticks: 1 or 2 digital joysticks, keyboard emulation
            Peripherals: Hard disk emulation on Amiga file system, IEC bus
                         on parallel port (requires additional hardware)
                         for connecting real CBM drives and printers,
                         no fastloader support, no .d64 support
  COMMENT : This emulator focuses on the exact reproduction of special
            graphical effects possible on the 64, and therefore has high
            system requirements; using a 68060-50 and a CyberVision card
            gives about 140-160% of C64 speed in standard text mode in the
            emulator's most precise mode and 700% in its fastest mode.

            Using a line-based VIC model, Frodo is able to run most games
            and demos correctly. A single-cycle version of the emulator,
            "Frodo SC", is included that runs even those programs that
            fail on the line-basd emulation. 

+  PROGRAM : MagiC64
+  VERSION : 1.3
+  FILE    : MagiC64.lha
+  MACHINE : Amiga
+  AUTHOR  : Michael Kramer (michael_kramer@ac-copy.com)
+            Im Hirschfeld 28
+            52222 Stolberg
+            Germany
+  REQUIRES: 68020 or higher (fast 68030 or 68040 recommended),
+            Kickstart 2.04 or higher, and 1.7 MB free memory
+  STATUS  : Shareware ($25 or DM40 to the above address)
+  DETAILS : Sid: Yes, via 6581sid.library or playsid.library (only
+                 available with registered version)
+            Vic: Line-based emulation. All graphics modes, horizontal
+                 and vertical mode. Complete sprite emulation.
+            6510: All undocumented opcodes.
+            Peripherals: Keyboard and joystick input. 1541 fastload and
+                         fastsave for all programs. Support for .t64,
+                         .d64, .p00 and regular C64 programs.
+  COMMENT : Uses bitplane optimized graphics functions; on fast Amigas
+            original C64 speed is possible. Runs in a fully multi-
+            tasking environment. Comes with AmigaGuide docs in English,
+            German and Swedish. Rated 90% in CU Amiga magazine.

   2.1.2 C64 Emulators for the PC.

  PROGRAM: c64.zip
  FILE: c64.zip
  MACHINE: IBM PC running DOS
  AUTHOR: Johannes Kiehl (hannes%complx.stgt.sub.org@ira.uka.de)
  REQUIRES: Hercules graphics card.
  DETAILS: Sid: No.
           Vic: Text mode only.
           6510: No, Interpreted Basic commands only.
           Peripherals: 1541.
  COMMENTS: Very primitive. Documentation in German, although a partial
            English translation exists.

  PROGRAM: c64s (C64 Software Emulator)
  VERSION: 2.0 commercial, 1.1b shareware
  FILE: C64S11BD.ZIP & c64s20ru.exe
  MACHINE: IBM PC running DOS
  AUTHOR: Miha Peternel
          miha@hermes.si
          miha.peternel@bbs.abm.si (formerly ...@abm.gn.apc.org)
          miha@ferlin.fer.uni-lj.si
          dominikl@luz.fer.uni-lj.si (use this one when all of the above fail)
  COMMERCIAL CONTACT:
   For sales and support in North America, contact Seattle Lab:
      Seattle Lab
+     9606 Northeast 180th Street
+     Bothell, WA 98011
      U.S.A.
+     Phone:   206.402.6003
      Fax:  206.828.9011
+     Email:   info@seattlelab.com (General info)
+              orders@seattlelab.com (Ordering information)
      CompuServe: 71202,560
      FTP:  ftp.seattlelab.com (204.250.45.1)
      WWW:  http://www.seattlelab.com
  REQUIRES: 386 or better, VGA, and about 500k low RAM free.
  DETAILS: Sid: Yes - To pc speaker, Sound Blaster, GUS, Covox, and Pro
                Audio Spectrum.  No filters.
           Vic: Sprites, All screen modes, raster effects.
           6510: Yes, with Undocumented opcodes.
           Peripherals: Tape, 1541 & joystick emulation.  Commercial release
                        supports analogue joysticks.
  COMMENTS: 100% in assembler. Commercial release contains several utilities
            to help read real C64 tapes and disks. Shareware version has a
            time limit of 10 minutes before dropping you back to DOS.
       
            New in v2.0:
           
            - .ini files are used for configuration
            - Menu-driven, more user-friendly config utility
            - Can use a PC mouse to emulate a 1351 mouse in port 2
            - improvments in SID emulation on all cards
            - better sprite handling (games such as Turrican 2 that
              use multiplexers now show the whole sprite instead of 
              parts
            - 100% exact 1541 emulation mode, handles most known fast-
              loaders and copy protections.  Special mode for GEOS.

  PROGRAM: C64 Alive
  VERSION: 1.0 (alpha test)
  FILE: c64alv10.zip
  MACHINE: IBM PC
  AUTHOR: Frank Littmann (littmann@worms.fh-rpl.de)
  REQUIRES: 386, 256k memory + 2560k XMS and VGA. 486/33+ recommended.
  DETAILS: Sid: Yes - To Adlib or Soundblaster.
           Vic: Sprites, full raster & sprite collision
           6510: Yes, with Undocumented opcodes.
           Peripherals: Joystick, Printer, Disk2Dos drive,
                        Reu ram expansion supported.
           Other: Machine code monitor.
  COMMENTS: 100% in assembler. Get from ftp.uni-kl.de /pub/pc/dos/misc
            Option of "regular" or "slow" (320x200) mode for previously
            not working machines.  


  PROGRAM: Personal C64 (PC64)
  VERSION: 1.18
  FILES: pc64d118.zip (German) or pc64e118.zip (English)
  OLD FILES: c64.zip, c64neu.zip, mc64.zip, pc64.zip, pc64sh.zip
  MACHINE: IBM PC/AT 386 (486DX2-66 recommended), DOS 3.3 or higher,
           Linux 1.1.62/63 with dosemu 0.53.pl32 can all be used
  AUTHOR: Wolfgang Lorenz (CIS 100112,220 = 100112.220@compuserve.com)
  CONTACT: To register in America, send $30 in cash, check, or M.O. to:

           Ted Drude            Pre-built cables and printed-out
           103 Belle Circle     copies of the manual are available at
           Madison, AL 35758    extra charges. Add $4 for COD delivery.
           (teddrude@delphi.com)

  REQUIRES: VGA in mode 13h (VLB or PCI recommended), 500 Kbyte low RAM free,
            486dx2/66 recommended for 100% speed at 50 fps
  DETAILS: SID: Voices 1-3 to Adlib, digitized samples to Soundblaster DSP.
                No filters, no syncs.
           VIC: Sprites, collisions, all screen modes, raster effects,
                optionally DMA.  No open borders, no light pen.
           CIA: Ports and directions A and B, reversed keyboard matrix,
                timers A and B, cascaded timers, TOD with alarm, userport
                mapping to external program.  No SDR, no timer-to-port
                connection, no IEC connection.
           6510: Decimal mode, all undocumented opcodes, partial $00/$01
                 emulation.  No tape connection.
           Keyboard: National keyboard driver or original C64 mapping.
           Joysticks: IBM analog, C64 digital (on PC64 cable) or keyboard
                      emulation (white arrows and right Ctrl).
           Peripherals: Harddisk emulation via PC filesystem (PC64 files,
                        *.P00), 1541 emulation via disk images (*.D64), any
                        CBM drive connected to an external C64, printer to DOS
                        file or device with CBM->ASCII translation.  No tapes.
  COMMENTS: Built-in file manager. Multiple virtual
            C64s in different windows. Trace function with commented port
            access. Multiple system ROMs and modules.
            1.18 is the final DOS version; all subsequent work will be on
            PC64 for Windows (see below).

  PROGRAM: PC64 2.0 for Windows
  VERSION: 2.0
  FILE: pc64w200.zip
  MACHINE: IBM PC
  AUTHOR: Wolfgang Lorenz
  CONTACT: (see above)
  REQUIRES: PC running Windows 95, Windows NT with WinG installed, or
            Windows 3.1 with both WinG and Win32s (Windows 32-bit exten-
            sions) v1.25 installed.
  DETAILS: Still in beta; only about 20% of games run (according to the
           documentation).  Still in a somewhat early state.

  PROGRAM: Win64
  VERSION: Beta version 2
  FILE: win64b02.zip
  MACHINE: IBM PC
  AUTHOR: Ralph Mason (ralph.mason@liffe.com)
  CONTACT: Official web page at http://www.gold.net/users/ez11/
  REQUIRES: PC running Windows 95 or NT only.
  DETAILS: Sid: None.
           6510: 99% emulated.
           Uses .t64 and .d64 files.

   2.1.3 C64 Emulators for the Atari.

  PROGRAM: c64.tos
  VERSION: 3.0
  FILE: c64.lzh / c64.lha
  MACHINE: Atari ST
  AUTHOR: Uwe Seimet
  DETAILS: Sid: No.
           Vic: No, just text mode with screen at $0400
           6510: Yes.
           Peripherals: EPSON printer, disk drive (limited 1541 emulation)/
  COMMENTS: Very rough emulation. No banking, no shadow I/O.
            The documentation is in German only. Assembly source included.


   2.1.4 C64 Emulators for the Macintosh.

  PROGRAM: Mac 64
  VERSION: 4
  FILE: mac64-04.hqx
  OLD FILES: mac64sea.hqx, mac64col.hqx, mac64-02.hqx, mac64-03.hqx
  MACHINE: Apple Macintosh
  AUTHOR: Earle F. Philhower III (st916w9r@dunx1.ocs.drexel.edu)
  DETAILS: Sid: No.
           Vic: Hi-res gfx, sprites, scrolling.
           6510: Yes.
           Peripherals: 1541 emulation, hard drive & printer, tape images.
  COMMENTS: Source code included.  Work has stopped on the emulator.


   2.1.5 C64 Emulators for Unix.

  PROGRAM: x64
  VERSION: 0.3.1, 0.4 (alpha version)
  FILES: x64-0.3.1.tar.gz
  OLD FILES: x64-0.1.tar.gz, x64-0.2.{0,1,2}.tar.gz
  MACHINE: Unix with X windows
           Soon to be available for PCs running DOS.
  AUTHORS: Jarkko Sonninen (sonninen@lut.fi)
           Jouko Valta     (jopi@stekt.oulu.fi)
           Teemu Rantanen  (tvr@cs.hut.fi)
           and many others.
  DETAILS: Sid: No.
           Vic: Mono Sprites, All screen modes except multi-colour.
           6510: Yes, with Undocumented opcodes.
           Peripherals: 1541 emulation with disk images.
                        Access to filesystem via drive 9.
                        Joystick #1 to cursor keys.
                        Reu ram expansion supported.
                        ROM modules supported too.
           Other: Basic lister/cruncher program.
                  Machine code monitor & runtime trace.
                  Kernal rom patcher vers 0, 3, 67, 100.
                  Option to copy T64 tape images into x64 disk images.
                  Separate x64 Disk Manager program.
                  Linux joystick support. (Cursor-key stick removed.)
                  C128 emulator included.
  COMMENTS: ANSI C source code included. 65xx/8502 CPU documentation included. 
            Uses Xt and Xaw libraries.
            Has different xdebugger and arg-parser modules for portability.
            ROMs not included! See the dox for details in extracting them.
            Offical World wide web site for x64 at:
            http://stekt.oulu.fi/~jopi/x64.html 



   2.2 VIC20 Emulators.

  PROGRAM: vic-emu
  FILE: vic-emu.lha (programs are vic-00 and vic-20)
  MACHINE: Commodore Amiga
  AUTHOR: Pieter van Leuven (etmpile@crosby.ericsson.se)
  DETAILS: 6502: Yes.
           Ram expansions: 
  COMMENTS: vic-00 is for 68000s and vic-20 for 68020/30/40s.

  PROGRAM vic-emulator
  FILE: vic-emulatorC64.lnx
  MACHINE: Commodore 64
  AUTHOR: Fausto Ibarra
  DETAILS: Ram expansions: 3k, 8k, 16k & 24k.
  COMMENTS: Screen size not emulated.


   2.3 C128 Emulators.

  PROGRAM: x128
  VERSION: 0.3.1, 0.4.0 (alpha version)
  FILES: x64-0.3.0.tar.gz
  DETAILS: See the x64 entry for details.
           Vdc: No.
           MMU: Bank switching only.
  COMMENTS: The first version was released on April 1st, and there are many
           things still unimplemented. Basically it's just the 64 emulator
           with MMU bank switching and hard-coded shared RAM.
           ROMs not included. See the documents for details.


   2.4 PET Emulators.

  PROGRAM: "The PET Emulator"
  FILE: ???
  MACHINE: Commodore 64
  AUTHOR: Commodore 64 Software Bonus Pack
  DETAILS: Emulates 2001 series, 4032 series & basic 4.0
  COMMENTS: From their blurb:  "The PET Emulator allows most existing
            PET programs written in BASIC to be RUN on the Commodore 64".


   2.5 SID Emulators.

  Programs of this kind emulate the Sound Interface Device chip (MOS 6581),
  the MPU (MOS 6510) and few additional hardware components of the C64/128 
  on machines where these chips don't exist. Their only aim is to give you 
  the possibility to listen to all the many soundtracks from C64 games and 
  demos. This is done by executing 6510-machine code routines that access 
  the SID chip to produce music or sound output. In general these 
  subroutines are independent fragments of code and data which can be 
  ripped from games and demonstration programs and are transfered 
  directly from the C64.

  The quality of a SID emulator's sound output is very machine dependent,
  but due to the fact that only the necessary hardware components are
  emulated, the sound quality should be higher and more realistic than the
  output of the average C64 emulator.

  Refer to chapter 2.7.2 and 4.7.2 of this FAQ on where to find all the
  SID music files you'll ever need.

  PROGRAM: Play SID
  VERSION: 3.0
  FILE: PlaySID3.0.lha
  OLD FILES: PlaySID-2.0.lha, PlaySID2.1.dms, PlaySID2.2.lha
  MACHINE: Commodore Amiga
  AUTHORS: Haakan Sundell & Ron Birk <d89-rbi@nada.kth.se>, <rbk@ios.se>
  DETAILS: Sid: Yes, all except filter, also works with multi-tasking.
           6510: Yes, with Undocumented opcodes.
  COMMENTS: C64 Sid chip emulator.3.0 supports viewing of most C64 picture
            formats, has a realtime waveform/envelope display, supports
            "multiselect" in filerequester and has some other nice improvements.
            PlaySID has full AREXX support.  See a full review in the
            appendix.

  PROGRAM: SIDPLAY
  VERSION: 1.40a
  FILE: sidp140a.zip
  OLD FILES: sidpl???.zip (where ??? is the version number)
  MACHINE: IBM PC running DOS
  AUTHOR:  Michael Schwendt (3schwend@informatik.uni-hamburg.de)
  DETAILS: SID: Yes, to Soundblaster, Pro Audio Spectrum, or Gravis
                Ultrasound soundcards.
          6510: Yes, with undocumented opcodes.
  COMMENTS: C64 SID-chip emulator. Compatible to PlaySid (Amiga) music
            data files.  Separate shell program for use of a DOS shell
            while playing.  NTSC or PAL speeds.

  PROGRAM: Midi Music Maker
  VERSION: v2.26
  FILE: mmm226.lzh
  MACHINE: Atari ST
  AUTHOR: Dave Henry
  DETAILS: Plays Sid Player Music (including stereo and lyrics ) & Master
           Composer files.
  COMMENTS: Also plays music from other computer systems.



   2.7 Other utilities & files.

  There are many different transfer programs which you can use to transfer
  data from a c64 to another machine.  This section lists some and gives
  in-depth looks to the more popular ones.

   2.7.1 Utilities

  disk64e.arj  - Creates .d64 files using 1541 for IBM PC.
  x1541.zip    - Copy files directly from 1541 to PC.
  c64uti5.zip  - Disk utilities for c64s09 emulator for IBM PC.
  maketape.arj - A tape utility for c64s09 emulator for IBM PC.
  copy2d64.arj - Convert files into .d64 inmages.
  zip2d64.arj  - Convert C64 zip-files (1!, 2!,..) into .d64 images.
  d64.lha      - Utility for AMIGA.
  maketape.arj - Makes .t64 files, includes source.
  dir_d64.zip  - List catalog of .d64 files for IBM PC.
  d64util.zip  - .d64 utils.
  d64_10.zip   - Transfer files between standard, .t64 & .d64 on IMB PC.
  d64zipcode.c - Convert d64 files back to zipcode files.
  unt.lzh      - Tape utility for Amiga.
  UNd64_380.lha- d64/t64/p00 archive file processor for Amiga.

  64cpy203.zip 64Copy v2.03, a program used to convert and inspect C64
  files for use with emulators, featuring:
     - Norton Commander-type window interface
     - creation/conversion of files to C64 file format
     - verifying the integrity of a d64/x64 file
     - automatic converson of ZipCode and Lynx (C64 archive format) files
     - configurable windows and colors
  Author is Peter Schepers (schepers@dcs1.uwaterloo.ca)

  tr64_122.zip - Trans64 v1.22 - main features are:
     - transfer files between 1541, virtual disks, virtual tapes, dos and
       PC64 format.  Supports C64S 1.0E encrypted disks.
     - transfer whole disks between 1541 and virtual disks. Added an
       error detection to continue after a read error.
     - fastloader for 1541 and 1581 (problems from version 1.02 are fixed)
     - German and English user interface
     - Source is in tr_src20.zip
     Author is Bernhard Schwall (schwall@athene.informatik.uni-bonn.de)

+ sc071.zip  - The Star Commander - beta version .71
     - outlook, colors, hotkeys and controls just like in The Norton Commander
     - high speed routines handle the disk and tape images of C64S
     - handles files and disks in a Commodore  1541/1571  drive  connected  
       via the X1541 cable
     - three modes for transferring disks from and to the CBM drive: normal  
       (reads a disk in 7:50, writes in 9:55), turbo (2:25, 2:25) and warp 
       (1:15, 1:20)  with full error handling
     - three modes for transferring files from and to the CBM drive: normal 
       (reads a 210 block file in 2:20, writes in 2:25), turbo (1:00, 
       1:00) and warp (0:25, write not yet implemented)
     - fast execution of CBM DOS commands and some extended CBM DOS commands
     - powerful disk editor similar to Disk-Demon for disk images and disks
     - support for color and monochrome VGA, EGA, CGA and MDA video cards
     - optionally runs with the C64 character set on EGA/VGA video cards
     - many configuration options for total comfort, context sensitive 
       online help
+    - an external setup program for even more configuration options
     - user-defined menus and extension files for associating commands,  
       external viewers and editors with DOS file extensions
     - works fine under the DOS emulator of OS/2 3.00 Warp
+    The synchronization method has changed since the last version - do not
+    use the old delay value! Read the documentation for details.
     Author: Joe Forster/STA (sta@ludens.elte.hu)
+    Email the author if you want to join the SC mailing list to get the
+    latest version by email the day it comes out.

  fvcbm20.zip  - List directories of Commodore archives.
     I've just released ver. 2.0 of fvcbm, a program which lists the directories
     of Commodore archives.  This new version handles many new archive formats -
     all the ones I could find which are usable on the Commodore 64 and 128 or
     Commodore 64 emulators.
     The supported formats are:
             ARC230 (ARC)
             self-extracting ARC230 (SDA)
             Lynx
             CS-DOS (LZH)
             self-extracting CS-DOS (SFX)
             PC64 emulator files (R/S/U/P00)
             emulator tape images (T64)
             emulator disk images (D64 and X64)
     The C source is public domain and has been tested under MS-DOS, SCO UNIX,
     and Linux.  The program requires a little-endian CPU to run so Sparc and
     most other workstation users are out of luck.
     The package is available from
        ftp://ftp.wimsey.com/pub/msdos/misc/fvcbm20.zip
     (anonymous uucp from van-bc is also available). The man page can also be
     found <A HREF="http://www.wimsey.com/~danf/fvcbm(1).html">here</A>.
     If you know of an archive type that isn't supported, please send me an
     example and I'll look into adding it.
     Author is Daniel Fandrich (dan@fch.wimsey.bc.ca)


   2.7.2 Data files.

   The sites arnold.hiof.no and utopia.hacktic.nl both offer an extensive
   selection of C64 games and other program files.  Be sure to look further
   on in the FAQ for the famed list of FTP sites of interest.

  ===========================================================================


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