
           TEMPLEMON short command summary /Version 1.12/ 6.2.88

NOTE: All values are displayed/entered in hexadecimal.

 "!" is the monitor's prompt.
 <f> stands for first address.
 <e> stands for the first excluded address (roughly expressed - ending
       address). <e> can optionally be replaced with X<n> (n = number of bytes)
       and in some cases with Z<n> (n = number of lines to be displaed). The
       ending address can be replaced with a "." (i.e. "M 1000.") when used
       in the functions "M", "D" and "I" to achieve an open-ended listing.
       The contents of a register may also be used in place of an address using
       "R" as a prefix followed by the register (i.e. "D R PC.").
 Decimal values can be entered with "&<value>".
 The value of any register can be entered with "R<register>".
 The plus- and minus-signs can be used to build expressions (i.e. "M RA0+2").
 Any address can be prefixed with the offset-variable "O" (i.e. "M O24E.").
       See the "O <offs>" command later in the overview for information on
       setting the offset-variable.
 All output to the screen can be stopped and restarted with the /SPACE/ key
       or aborted with any other key.
 Try out the F1 and F2 keys ! F1 displays the monitor, while F2 displays the
       original screen (TEMPLEMON uses its own screen to protect the original).

M <f> <e>               Memory dump (values displayed are byte size).
: <f> <b1> <b2>...      Store bytes <b..> starting at <f>.
D <f> <e>               Disassemble an area of memory.
O <offs>                Set the offset variable "O" to the value <offs>.
C <f> <e> <d>           Copy bytes from <f>..<e>-1 to <d>..<d>+(<e>-<f>).
V <f> <e> <d>           Verify bytes (see "C" function for range information).
H <f> <e> <b1> <b2>...  Hunt (bytes). Use "?" as joker.
H <f> <e> '" <string>     Hunt (string). Use "?" as joker.
F <f> <e> <b1> <b2>...  Fill memory with bytes. Use "?" as joker.
F <f> <e> '" <string>     Fill memory with a string. Use "?" as joker.
I <f> <e>               ASCII dump.
' <f> /SPACE/ <string>  Store ASCII-characters (bytes) into memory
B                       Display all breakpoints
B<n> <a>                Set breakpoint number <n> to address <a>
B-                      Clear all breakpoints
G <f>                   Leave TEMPLEMON and continue execution at address <f>
                        (NOTE: <f> is optional).
GS <f>                  Call a subroutine at <f>, then return to TEMPLEMON.
T+                      Trace-mode on.
T-                      Trace-mode off.
  NOTE: If Trace-mode is on a "G"-function will not execute directly, but
  will wait for one of the following keys:
    /SPACE/ for executing displayed instruction
    /ESC/   to enter monitor commands (enter "G" to continue tracing).
    /O/     to execute without display (stops only at breakpoints or when
            ALT/HELP is pressed).
    /R/     to return from a subroutine (execute without display until return)
    /A/     similar to "O", but forces all instructions to be traced. All
            Traps can be traced and breakpoints can even be checked in ROM.
            (NOTE: Trace will be disabled while the interrupt-mask is set to
            6 or 7, or the system-variable $43E (flock) is non-zero.)
    /F/     similar to "O", but the program will run with full speed (no
            tracing).
    /D/     disassembles next instructions.
    /B/     sets breakpoint at next or displayed line. You can use this command
            whenever you want to skip over a subroutine call or a loop:
            If the next line looks like "JSR <address>", simply press "B" then
            "F" (or "O") and the subroutine will be called without having to
            trace it step by step. If you want to skip over a loop, press "D"
            several times until you have displayed a line behind the loop. Then
            press "B" and "F" (or "O") and you will get behind the loop.

R <reg1> <reg2>...      Show selected registers (D0-A7,SR or F,PC,SSP,USP).
R <reg> = <l>           Store longword <l> into register <reg>.
R F<SR-flag> = <v>      Sets flag <SR-Flag> to value <v> (i.e. "R FC=0" to
                        clear the carry-flag).
R: <reg1> <reg2>...     Set register-default-display (i.e. for Trace).
R                       Show all registers.
RS                      Saves all registers
RR                      Restores all saved registers.
P                       Clear screen (output a form feed).
S <filename>,<f> <e>    Saves memory to a file named <filename>
P <filename>            Open a protocol file. All outputs will be send to the
                        file (i.e. "P PRN:" sends output to printer).
PC                      Closes an opened protocol file.
Q                       Quit ( calls Pterm0() ).

I hope that you will find TEMPLEMON useful and that your bug-swatting problems
    are eased by my monitor. If you would like a more detailed description
    of the TEMPLEMON debugger/monitor with additional hints on bug-tracing
    please send a donation of 15 U.S. dollars to the address below (Please
    add 7 dollars when you send a check).

                        THANK YOU AND GOOD HUNTING !

  Thomas Tempelmann
  Nordendstr. 64
  D-8000 Mnchen 40
  West Germany
